
com.threerings.presents.server.LocalDObjectMgr Maven / Gradle / Ivy
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.server;
import java.awt.EventQueue;
import com.google.inject.Inject;
import com.google.inject.Singleton;
import com.threerings.presents.dobj.DEvent;
import com.threerings.presents.dobj.DObject;
import com.threerings.presents.dobj.DObjectManager;
import com.threerings.presents.dobj.Subscriber;
/**
* A special version of the distributed object manager, modified to operate on the AWT thread so
* that it can run in a client with a GUI and provide a "light" server for local operation of a
* normally distributed application.
*/
@Singleton
public class LocalDObjectMgr extends PresentsDObjectMgr
{
/**
* Creates the dobjmgr and prepares it for operation.
*/
@Inject public LocalDObjectMgr (ReportManager repmgr)
{
super(repmgr);
}
/**
* Creates a {@link DObjectManager} that posts directly to this local object manager, but first
* sets the source oid of all events to properly identify them with the supplied client oid.
* Normally this oid setting happens when an event is received on the server over the network,
* but in local mode we have to do it by hand.
*/
public DObjectManager getClientDObjectMgr (final int clientOid)
{
return new DObjectManager() {
public boolean isManager (DObject object) {
return LocalDObjectMgr.this.isManager(object);
}
public void subscribeToObject (int oid, Subscriber target) {
LocalDObjectMgr.this.subscribeToObject(oid, target);
}
public void unsubscribeFromObject (int oid, Subscriber target) {
LocalDObjectMgr.this.unsubscribeFromObject(oid, target);
}
public void postEvent (DEvent event) {
event.setSourceOid(clientOid);
LocalDObjectMgr.this.postEvent(event);
}
public void removedLastSubscriber (DObject obj, boolean deathWish) {
LocalDObjectMgr.this.removedLastSubscriber(obj, deathWish);
}
};
}
@Override
public synchronized boolean isDispatchThread ()
{
return EventQueue.isDispatchThread();
}
@Override
public void postEvent (final DEvent event)
{
EventQueue.invokeLater(new Runnable() {
public void run () {
processUnit(event);
}
});
}
@Override
public void postRunnable (Runnable unit)
{
// we just pass this right on to the AWT event queue rather than running them through
// processUnit() which would basically just call run() though we lose a tiny bit of
// inconsequential accounting data
EventQueue.invokeLater(unit);
}
}
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