
com.threerings.presents.server.SunSignalHandler Maven / Gradle / Ivy
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.server;
import com.samskivert.util.RunAnywhere;
import com.samskivert.util.SignalUtil;
/**
* Handles signals using Sun's undocumented Signal class.
*/
public class SunSignalHandler extends AbstractSignalHandler
{
@Override
protected boolean registerHandlers ()
{
SignalUtil.register(SignalUtil.Number.TERM, new SignalUtil.Handler() {
public void signalReceived (SignalUtil.Number sig) {
termReceived();
}
});
SignalUtil.register(SignalUtil.Number.INT, new SignalUtil.Handler() {
public void signalReceived (SignalUtil.Number sig) {
intReceived();
}
});
SignalUtil.register(SignalUtil.Number.USR2, new SignalUtil.Handler() {
public void signalReceived (SignalUtil.Number sig) {
usr2Received();
}
});
if (!RunAnywhere.isWindows()) {
SignalUtil.register(SignalUtil.Number.HUP, new SignalUtil.Handler() {
public void signalReceived (SignalUtil.Number sig) {
hupReceived();
}
});
}
return true;
}
}
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