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//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.util;
import com.google.common.base.Function;
import com.google.common.base.Objects;
import com.samskivert.util.ArrayUtil;
import com.samskivert.util.IntResultListener;
import com.samskivert.util.Invoker;
import com.samskivert.util.Logger;
import com.samskivert.util.ResultListener;
import com.threerings.presents.client.InvocationService;
import com.threerings.presents.data.InvocationCodes;
import com.threerings.presents.server.InvocationException;
import static com.threerings.NaryaLog.log;
/**
* A chainable ResultListener, InvocationListener, and Invoker.Unit all in one.
*
* TODO: add some examples of different usages.
*/
public class Resulting extends Invoker.Unit
implements ResultListener,
InvocationService.ConfirmListener, InvocationService.ResultListener
{
/** A handy Object->Void function for when you wish to chain to a ResultListener. */
public static final Function