
com.threerings.crowd.server.LocationManager Maven / Gradle / Ivy
//
// $Id: LocationManager.java 6407 2011-01-01 05:02:21Z dhoover $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.server;
import com.google.inject.Inject;
import com.google.inject.Singleton;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.dobj.RootDObjectManager;
import com.threerings.presents.server.ClientManager;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationManager;
import com.threerings.presents.server.PresentsSession;
import com.threerings.crowd.client.LocationService;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.CrowdCodes;
import com.threerings.crowd.data.LocationCodes;
import com.threerings.crowd.data.LocationMarshaller;
import com.threerings.crowd.data.Place;
import com.threerings.crowd.data.PlaceConfig;
import static com.threerings.crowd.Log.log;
/**
* Handles location-related services.
*/
@Singleton
public class LocationManager
implements LocationProvider, LocationCodes
{
@Inject public LocationManager (InvocationManager invmgr)
{
invmgr.registerProvider(this, LocationMarshaller.class, CrowdCodes.CROWD_GROUP);
}
// from interface LocationProvider
public void moveTo (ClientObject caller, int placeOid, LocationService.MoveListener listener)
throws InvocationException
{
// do the move and send the response
BodyObject body = _locator.forClient(caller);
listener.moveSucceeded(moveTo(body, placeOid));
}
// from interface LocationProvider
public void leavePlace (ClientObject caller)
{
BodyObject body = _locator.forClient(caller);
leaveOccupiedPlace(body);
}
/**
* Moves the specified body from whatever location they currently occupy to the location
* identified by the supplied place oid.
*
* @return the config object for the new location.
*
* @exception InvocationException thrown if the move was not successful for some reason
* (which will be communicated as an error code in the exception's message data).
*/
public PlaceConfig moveTo (BodyObject source, int placeOid)
throws InvocationException
{
// make sure the place in question actually exists
PlaceManager pmgr = _plreg.getPlaceManager(placeOid);
if (pmgr == null) {
log.info("Requested to move to non-existent place", "who", source.who(),
"placeOid", placeOid);
throw new InvocationException(NO_SUCH_PLACE);
}
// if they're already in the location they're asking to move to, just give them the config
// because we don't need to update anything in distributed object world
Place place = pmgr.getLocation();
if (place.equals(source.location)) {
log.debug("Going along with client request to move to where they already are",
"source", source.who(), "place", place);
return pmgr.getConfig();
}
// make sure they have access to the specified place
String errmsg;
if ((errmsg = pmgr.ratifyBodyEntry(source)) != null) {
throw new InvocationException(errmsg);
}
// acquire a lock on the body object to avoid breakage by rapid fire moveTo requests
if (!source.acquireLock("moveToLock")) {
// if we're still locked, a previous moveTo request hasn't been fully processed
throw new InvocationException(MOVE_IN_PROGRESS);
}
// configure the client accordingly if the place uses a custom class loader
PresentsSession client = _clmgr.getClient(source.username);
if (client != null) {
client.setClassLoader(pmgr.getClass().getClassLoader());
}
try {
source.startTransaction();
try {
// remove them from any previous location
leaveOccupiedPlace(source);
// let the place manager know that we're coming in
pmgr.bodyWillEnter(source);
// let the body object know that it's going in
source.willEnterPlace(place, pmgr.getPlaceObject());
} finally {
source.commitTransaction();
}
} finally {
// and finally queue up an event to release the lock once these events are processed
source.releaseLock("moveToLock");
}
return pmgr.getConfig();
}
/**
* Removes the specified body from the place object they currently occupy. Does nothing if the
* body is not currently in a place.
*/
public void leaveOccupiedPlace (BodyObject source)
{
Place oldloc = source.location;
if (oldloc == null) {
return; // nothing to do if they weren't previously in some location
}
PlaceManager pmgr = _plreg.getPlaceManager(oldloc.placeOid);
if (pmgr == null) {
log.warning("Body requested to leave no longer existent place?",
"boid", source.getOid(), "place", oldloc);
return;
}
// tell the place manager that they're on the way out
pmgr.bodyWillLeave(source);
// clear out their location
source.didLeavePlace(pmgr.getPlaceObject());
}
/**
* Forcibly moves the specified body object to the new place. This is accomplished by first
* removing the body from their old location and then sending the client a notification,
* instructing it to move to the new location (which it does using the normal moveTo service).
* This has the benefit that the client is removed from their old place regardless of whether
* or not they are cooperating. If they choose to ignore the forced move request, they will
* remain in limbo, unable to do much of anything.
*/
public void moveBody (BodyObject source, Place place)
{
// first remove them from their old place
leaveOccupiedPlace(source);
// then send a forced move notification to the body's client
LocationSender.forcedMove(source.getClientObject(), place.placeOid);
}
@Inject protected RootDObjectManager _omgr;
@Inject protected BodyLocator _locator;
@Inject protected ClientManager _clmgr;
@Inject protected PlaceRegistry _plreg;
}
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