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//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.web.server;

import java.util.concurrent.Callable;

import com.samskivert.servlet.util.ServiceWaiter;
import com.samskivert.util.RunQueue;

import com.threerings.presents.data.InvocationCodes;
import com.threerings.presents.server.InvocationException;
import com.threerings.web.gwt.ServiceException;

import static com.threerings.admin.Log.log;

/**
 * Used to bridge the gap between synchronous servlets and our asynchronous
 * game server architecture.
 *
 * 

We don't want to use service waiters as a permanent solution, as that * will result in a zillion servlet threads hanging around waiting for results * all over the goddamned place. Instead we want to rearchitect Jetty to * support asynchronous servlets that give up their thread when they need to * block and grab a new thread out of the pool when they're ready to go * again. This is a tall order, but I think they might be working on something * like this for Jetty 6.0. */ public class ServletWaiter extends ServiceWaiter { public ServletWaiter (String ident) { _ident = ident; } /** * Waits for our asynchronous result and returns it if all is well. If * anything goes wrong (a timeout or a asynchronous call failure) the * exception is logged and a {@link ServiceException} is thrown. */ public T waitForResult () throws ServiceException { try { if (waitForResponse()) { return getArgument(); } else { throw getError(); } } catch (InvocationException ie) { // pass these through without a fuss throw new ServiceException(ie.getMessage()); } catch (Exception e) { log.warning(_ident + " failed.", e); throw new ServiceException(InvocationCodes.E_INTERNAL_ERROR); } } /** * Posts a result getter to be executed on the run queue thread and blocks waiting for the * result. */ public static T queueAndWait ( RunQueue runq, final String name, final Callable action) throws ServiceException { final ServletWaiter waiter = new ServletWaiter(name); runq.postRunnable(new Runnable() { public void run () { try { waiter.postSuccess(action.call()); } catch (final Exception e) { waiter.postFailure(e); } } }); return waiter.waitForResult(); } protected String _ident; }





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