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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.media.tile.tools.xml;

import org.apache.commons.digester.Digester;
import org.apache.commons.digester.RuleSetBase;

import com.samskivert.util.StringUtil;
import com.samskivert.xml.ValidatedSetNextRule;
import com.samskivert.xml.ValidatedSetNextRule.Validator;

import com.threerings.media.tile.TileSet;

import static com.threerings.media.Log.log;

/**
 * The tileset rule set is used to parse the base attributes of a tileset
 * instance. Derived classes would extend this and add rules for their own
 * special tilesets.
 */
public abstract class TileSetRuleSet
    extends RuleSetBase implements Validator
{
    /** The component of the digester path that is appended by the tileset
     * rule set to match a tileset. This is appended to whatever prefix is
     * provided to the tileset rule set to obtain the complete XML path to
     * a matched tileset. */
    public static final String TILESET_PATH = "/tileset";

    /**
     * @return The full path used to match tilesets.  Consists of the prefile plus _tilesetPath.
     */
    public String getPath () {
        return _path;
    }

    /**
     * Instructs the tileset rule set to match tilesets with the supplied
     * prefix. For example, passing a prefix of
     * tilesets.objectsets will match tilesets in the
     * following XML file:
     *
     * 
     * <tilesets>
     *   <objectsets>
     *     <tileset>
     *       // ...
     *     </tileset>
     *   </objectsets>
     * </tilesets>
     * 
* * This must be called before adding the ruleset to a digester. */ public void setPrefix (String prefix) { _path = prefix + _tilesetPath; } /** * Adds the necessary rules to the digester to parse our tilesets. * Derived classes should override this method, being sure to call the * superclass method and then adding their own rule instances (which * should register themselves relative to the _prefix * member). */ @Override public void addRuleInstances (Digester digester) { // this creates the appropriate instance when we encounter a // tag digester.addObjectCreate(_path, getTileSetClass().getName()); // grab the name attribute from the tag digester.addSetProperties(_path); // grab the image path from an element digester.addCallMethod(_path + "/imagePath", "setImagePath", 0); } /** * The ruleset can be provided to a {@link ValidatedSetNextRule} to ensure that the tileset * was fully parsed before doing something with it. */ public boolean isValid (Object target) { TileSet set = (TileSet)target; boolean valid = true; // check for the 'name' attribute if (StringUtil.isBlank(set.getName())) { log.warning("Tile set definition missing 'name' attribute " + "[set=" + set + "]."); valid = false; } // check for an element if (StringUtil.isBlank(set.getImagePath())) { log.warning("Tile set definition missing element " + "[set=" + set + "]."); valid = false; } return valid; } /** * A tileset rule set will create tilesets of a particular class, * which must be provided by the derived class via this method. */ protected abstract Class getTileSetClass (); /** The tileset path we append to the prefix to get the full path. */ protected String _tilesetPath = TILESET_PATH; /** The full path at which me match our tilesets. */ protected String _path; }




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