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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.tools.xml;

import org.apache.commons.digester.Digester;

/**
 * Used to define rule sets that can be nested within other rule sets. For
 * example, say you have a "scene" object definition like so:
 *
 * 

(Note that in the examples square brackets are used instead of * angle brackets to simplify my life when composing the documentation.) * *

 * [scene name="Foo" version=5]
 * [/scene]
 * 
* * This scene is extended with some auxiliary data defined by libraries * which can parse and generate XML for their auxiliary objects: * *
 * [scene sceneId=1 name="Foo" version=5]
 *   [spot]
 *     [portal portalId=1 x=1 y=1 targetSceneId=2/]
 *     [portal portalId=2 x=15 y=3 targetSceneId=3/]
 *     [portal portalId=3 x=9 y=6 targetSceneId=4/]
 *   [/spot]
 *   [miso]
 *     [object tileId=878172 x=4 y=13 action="cluck"/]
 *     [object tileId=123843 x=18 y=23 action="bark"/]
 *   [/miso]
 * [/scene]
 * 
* * The spot and miso services can define nestable rule sets which will be * handed to the scene services who will instruct them to add their rule * instances with a prefix of scene.spot and * scene.miso respectively. They then happily parse their * auxiliary objects without knowing that they have been nested inside * some larger structure. * *

The nestable ruleset should then leave a single object on the * digester stack that the enclosing entity can grab. * *

This isn't proper use of XML, but it solves the problem at hand in * an easily extensible manner. */ public interface NestableRuleSet { /** * Returns the name of the nested object's outer element so that the * parent parser can use it to compose the total path prefix. */ public String getOuterElement (); /** * Instructs this ruleset to add its rules such that it parses its * object from the specified path prefix. The outer element returned * by {@link #getOuterElement} will have been included in the path * prefix. */ public void addRuleInstances (String prefix, Digester digester); }





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