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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.media;

import java.applet.Applet;

import java.util.Iterator;
import java.util.Map;

import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.Window;

import javax.swing.CellRendererPane;
import javax.swing.JComponent;
import javax.swing.JEditorPane;
import javax.swing.JScrollPane;
import javax.swing.JTextField;
import javax.swing.RepaintManager;
import javax.swing.SwingUtilities;

import com.google.common.collect.Maps;

import com.samskivert.util.ListUtil;
import com.samskivert.util.RunAnywhere;
import com.samskivert.util.StringUtil;

import static com.threerings.media.Log.log;

/**
 * Used to get Swing's repainting to jive with our active rendering strategy.
 *
 * @see FrameManager
 */
public class ActiveRepaintManager extends RepaintManager
{
    /**
     * Components that are rooted in this component (which must be a {@link Window} or an {@link
     * Applet}) will be rendered into the offscreen buffer managed by the frame manager. Other
     * components will be rendered into separate offscreen buffers and repainted in the normal
     * Swing manner.
     */
    public ActiveRepaintManager (Component root)
    {
        _root = root;
    }

    @Override
    public synchronized void addInvalidComponent (JComponent comp)
    {
        Component vroot = null;
        if (DEBUG) {
            log.info("Maybe invalidating " + toString(comp) + ".");
        }

        // locate the validation root for this component
        for (Component c = comp; c != null; c = c.getParent()) {
            // if the component is not part of an active widget hierarcy, we can stop now; if the
            // component is a cell render pane, we're apparently supposed to ignore it as wel
            if (!c.isDisplayable() || c instanceof CellRendererPane) {
                return;
            }

            // skip non-Swing components
            if (!(c instanceof JComponent)) {
                continue;
            }

            // if we find our validate root, we can stop looking; NOTE: JTextField incorrectly
            // claims to be a validate root thereby fucking up the program something serious; we
            // jovially ignore its claims here and restore order to the universe; see bug #403550
            // for more fallout from Sun's fuckup
            if (!(c instanceof JTextField) && !(c instanceof JScrollPane) &&
                ((JComponent)c).isValidateRoot()) {
                vroot = c;
                break;
            }
        }

        // if we found no validation root we can abort as this component is not part of any valid
        // widget hierarchy
        if (vroot == null) {
            if (DEBUG) {
                log.info("Skipping vrootless component: " + toString(comp));
            }
            return;
        }

        // make sure that the component is actually in a window or applet that is showing
        if (getRoot(vroot) == null) {
            if (DEBUG) {
                log.info("Skipping rootless component",
                    "comp", toString(comp), "vroot", toString(vroot));
            }
            return;
        }

        // add the invalid component to our list and we'll validate it on the next frame
        if (!ListUtil.containsRef(_invalid, vroot)) {
            if (DEBUG) {
                log.info("Invalidating " + toString(vroot) + ".");
            }
            _invalid = ListUtil.add(_invalid, vroot);
        }
    }

    @Override
    public synchronized void addDirtyRegion (JComponent comp, int x, int y, int width, int height)
    {
        // ignore invalid requests
        if ((width <= 0) || (height <= 0) || (comp == null) ||
            (comp.getWidth() <= 0) || (comp.getHeight() <= 0)) {
//             Log.info("Skipping bogus region " + comp.getClass().getName() +
//                      ", x=" + x + ", y=" + y + ", width=" + width + ", height=" + height + ".");
            return;
        }

        // if this component is already dirty, simply expand their existing dirty rectangle
        Rectangle drect = _dirty.get(comp);
        if (drect != null) {
            drect.add(x, y);
            drect.add(x+width, y+height);
            return;
        }

        // make sure this component has a valid root
        if (getRoot(comp) == null) {
//             Log.info("Skipping rootless repaint " + comp + ".");
            return;
        }

        drect = new Rectangle(x, y, width, height);
        if (DEBUG) {
            log.info("Dirtying component", "comp", toString(comp), "drect", drect);
        }

        // if we made it this far, we can queue up a dirty region for this component to be
        // repainted on the next tick
        _dirty.put(comp, drect);
    }

    /**
     * Returns the root component for the supplied component or null if it is not part of a rooted
     * hierarchy or if any parent along the way is found to be hidden or without a peer.
     */
    protected Component getRoot (Component comp)
    {
        for (Component c = comp; c != null; c = c.getParent()) {
            boolean hidden = !c.isDisplayable();
            // on the mac, the JRootPane is invalidated before it is visible and is never again
            // invalidated or repainted, so we punt and allow all invisible components to be
            // invalidated and revalidated
            if (!RunAnywhere.isMacOS()) {
                hidden |= !c.isVisible();
            }
            if (hidden) {
                return null;
            }
            if (c instanceof Window || c instanceof Applet) {
                return c;
            }
        }
        return null;
    }

    @Override
    public synchronized Rectangle getDirtyRegion (JComponent comp)
    {
        Rectangle drect = _dirty.get(comp);
        // copy the rectangle if we found one, otherwise create an empty rectangle because we don't
        // want them leaving empty handed
        return (drect == null) ? new Rectangle(0, 0, 0, 0) : new Rectangle(drect);
    }

    @Override
    public synchronized void markCompletelyClean (JComponent comp)
    {
        _dirty.remove(comp);
    }

    /**
     * Validates the invalid components that have been queued up since the last frame tick.
     */
    public void validateComponents ()
    {
        // swap out our invalid array
        Object[] invalid = null;
        synchronized (this) {
            invalid = _invalid;
            _invalid = null;
        }

        // if there's nothing to validate, we're home free
        if (invalid == null) {
            return;
        }

        // validate everything therein
        int icount = invalid.length;
        for (int ii = 0; ii < icount; ii++) {
            if (invalid[ii] != null) {
                if (DEBUG) {
                    log.info("Validating " + invalid[ii]);
                }
                ((Component)invalid[ii]).validate();
            }
        }
    }

    /**
     * Paints the components that have become dirty since the last tick.
     *
     * @return true if any components were painted.
     */
    public boolean paintComponents (Graphics g, FrameManager fmgr)
    {
        synchronized (this) {
            // exit now if there are no dirty rectangles to paint
            if (_dirty.isEmpty()) {
                return false;
            }

            // otherwise, swap our hashmaps
            Map tmap = _spare;
            _spare = _dirty;
            _dirty = tmap;
        }

        // scan through the list, looking for components for whom a parent component is also dirty.
        // in such a case, the dirty rectangle for the parent component is expanded to contain the
        // dirty rectangle of the child and the child is removed from the repaint list (painting
        // the parent will repaint the child)
        Iterator> iter = _spare.entrySet().iterator();
      PRUNE:
        while (iter.hasNext()) {
            Map.Entry entry = iter.next();
            JComponent comp = entry.getKey();
            Rectangle drect = entry.getValue();
            int x = comp.getX() + drect.x, y = comp.getY() + drect.y;

            // climb up the parent hierarchy, looking for the first opaque parent as well as the
            // root component
            for (Component c = comp.getParent(); c != null; c = c.getParent()) {
                // stop looking for combinable parents for non-visible or non-JComponents
                if (!c.isVisible() || !c.isDisplayable() || !(c instanceof JComponent)) {
                    break;
                }

                // check to see if this parent is dirty
                Rectangle prect = _spare.get(c);
                if (prect != null) {
                    // that we were going to merge it with its parent and blow it away
                    drect.x = x;
                    drect.y = y;

                    if (DEBUG) {
                        log.info("Found dirty parent",
                            "comp", toString(comp), "drect", StringUtil.toString(drect),
                            "pcomp", toString(c), "prect", StringUtil.toString(prect));
                    }
                    prect.add(drect);

                    if (DEBUG) {
                        log.info("New prect " + StringUtil.toString(prect));
                    }

                    // remove the child component and be on our way
                    iter.remove();
                    continue PRUNE;
                }

                // translate the coordinates into this component's coordinate system
                x += c.getX();
                y += c.getY();
            }
        }

        // now paint each of the dirty components, by setting the clipping rectangle appropriately
        // and calling paint() on the associated root component
        iter = _spare.entrySet().iterator();
        while (iter.hasNext()) {
            Map.Entry entry = iter.next();
            JComponent comp = entry.getKey();
            Rectangle drect = entry.getValue();

            // get the root component, adjust the clipping (dirty) rectangle and obtain the bounds
            // of the client in absolute coordinates
            Component root = null, ocomp = null;

            // start with the components bounds which we'll switch to the opaque parent component's
            // bounds if and when we find one
            _cbounds.setBounds(0, 0, comp.getWidth(), comp.getHeight());

            // climb up the parent hierarchy, looking for the first opaque parent as well as the
            // root component
            for (Component c = comp; c != null; c = c.getParent()) {
                if (!c.isVisible() || !c.isDisplayable()) {
                    break;
                }

                if (c instanceof JComponent) {
                    // make a note of the first opaque parent we find
                    if (ocomp == null && ((JComponent)c).isOpaque()) {
                        ocomp = c;
                        // we need to obtain the opaque parent's coordinates in the root coordinate
                        // system for when we repaint
                        _cbounds.setBounds(0, 0, ocomp.getWidth(), ocomp.getHeight());
                    }

                } else {
                    // oh god the hackery. apparently the fscking JEditorPane wraps a heavy weight
                    // component around every swing component it uses when doing forms
                    Component tp = c.getParent();
                    if (!(tp instanceof JEditorPane)) {
                        root = c;
                        break;
                    }
                }

                // translate the coordinates into this component's coordinate system
                drect.x += c.getX();
                drect.y += c.getY();
                _cbounds.x += c.getX();
                _cbounds.y += c.getY();

                // clip the dirty region to the bounds of this component
                SwingUtilities.computeIntersection(
                    c.getX(), c.getY(), c.getWidth(), c.getHeight(), drect);
            }

            // if we found no opaque parent, just paint the component itself (this seems to happen
            // with the top-level layered pane)
            if (ocomp == null) {
                ocomp = comp;
            }

            // if this component is rooted in our frame, repaint it into the supplied graphics
            // instance
            if (root == _root) {
                if (DEBUG) {
                    log.info("Repainting", "comp", toString(comp) + StringUtil.toString(_cbounds),
                        "ocomp", toString(ocomp), "drect", StringUtil.toString(drect));
                }

                g.setClip(drect);
                g.translate(_cbounds.x, _cbounds.y);
                try {
                    // some components are ill-behaved and may throw an exception while painting
                    // themselves, and so we needs must deal with these fellows gracefully
                    ocomp.paint(g);

                } catch (Exception e) {
                    log.warning("Exception while painting component", "comp", ocomp, e);
                }
                g.translate(-_cbounds.x, -_cbounds.y);

                // we also need to repaint any components in this layer that are above our freshly
                // repainted component
                fmgr.renderLayers((Graphics2D)g, ocomp, _cbounds, _clipped, drect);

            } else if (root != null) {
                if (DEBUG) {
                    log.info("Repainting old-school",
                        "comp", toString(comp), "ocomp", toString(ocomp), "root", toString(root),
                        "bounds", StringUtil.toString(_cbounds));
                    dumpHierarchy(comp);
                }

                // otherwise, repaint with standard swing double buffers
                Image obuf = getOffscreenBuffer(ocomp, _cbounds.width, _cbounds.height);
                Graphics og = null, cg = null;
                try {
                    og = obuf.getGraphics();
                    ocomp.paint(og);
                    cg = ocomp.getGraphics();
                    cg.drawImage(obuf, 0, 0, null);

                } finally {
                    if (og != null) {
                        og.dispose();
                    }
                    if (cg != null) {
                        cg.dispose();
                    }
                }
            }
        }

        // clear out the mapping of dirty components
        _spare.clear();

        return true;
    }

    /**
     * Used to dump a component when debugging.
     */
    protected static String toString (Component comp)
    {
        return comp.getClass().getName() + StringUtil.toString(comp.getBounds());
    }

    /**
     * Dumps the containment hierarchy for the supplied component.
     */
    protected static void dumpHierarchy (Component comp)
    {
        for (String indent = ""; comp != null; indent += " ") {
            log.info(indent + toString(comp));
            comp = comp.getParent();
        }
    }

    /** The root of our interface. */
    protected Component _root;

    /** A list of invalid components. */
    protected Object[] _invalid;

    /** A mapping of invalid rectangles for each widget that is dirty. */
    protected Map _dirty = Maps.newHashMap();

    /** A spare hashmap that we swap in while repainting dirty components in the old hashmap. */
    protected Map _spare = Maps.newHashMap();

    /** Used to compute dirty components' bounds. */
    protected Rectangle _cbounds = new Rectangle();

    /** Used when rendering "layered" components. */
    protected boolean[] _clipped = new boolean[] { true };

    /** We debug so much that we have to make it easy to enable and disable debug logging. Yay! */
    protected static final boolean DEBUG = false;
}




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