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Facilities for making networked multiplayer games.
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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.animation;
import java.awt.AlphaComposite;
import java.awt.Composite;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import com.threerings.media.image.Mirage;
import com.threerings.media.util.LinearTimeFunction;
import com.threerings.media.util.TimeFunction;
/**
* Blends between a series of images using alpha.
*/
public class BlendAnimation extends Animation
{
/**
* Blends from the starting image through each successive image in the specified amount of
* time (blending between each image takes place in delay
milliseconds).
*/
public BlendAnimation (int x, int y, Mirage[] images, int delay)
{
super(new Rectangle(x, y, images[0].getWidth(), images[0].getHeight()));
_images = images;
int fades = images.length-1;
_tfunc = new LinearTimeFunction(0, 100 * fades, delay * fades);
}
@Override
public void tick (long timestamp)
{
// check to see if our blend level has changed
int level = _tfunc.getValue(timestamp);
if (level == _level) {
return;
}
// stop if we reach the end
if (level == 100*(_images.length-1)) {
_finished = true;
}
_level = level;
invalidate();
}
@Override
public void fastForward (long timeDelta)
{
_tfunc.fastForward(timeDelta);
}
@Override
public void paint (Graphics2D gfx)
{
int index = _level / 100;
float alpha = 1f - (_level % 100) / 100f;
Composite ocomp = gfx.getComposite();
gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, alpha));
_images[index].paint(gfx, _bounds.x, _bounds.y);
if (index < _images.length-1) {
gfx.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 1f-alpha));
_images[index+1].paint(gfx, _bounds.x, _bounds.y);
}
gfx.setComposite(ocomp);
}
/** The images between which we are blending. */
protected Mirage[] _images;
/** The time function we're using to time our blends. */
protected TimeFunction _tfunc;
/** Our current blend level and image index all wrapped into one. */
protected int _level;
/** The alpha composite used to render our current image. */
protected AlphaComposite _currentComp;
/** The alpha composite used to render our "next" image. */
protected AlphaComposite _nextComp;
}
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