
com.threerings.media.animation.SpritePathAnimation Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of nenya Show documentation
Show all versions of nenya Show documentation
Facilities for making networked multiplayer games.
The newest version!
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.animation;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import com.threerings.media.sprite.PathObserver;
import com.threerings.media.sprite.Sprite;
import com.threerings.media.util.Path;
/**
* Wraps the dirty work of moving a sprite along a {@link Path} in an Animation.
*/
public class SpritePathAnimation extends Animation
implements PathObserver
{
public SpritePathAnimation (Sprite sprite, Path path)
{
super(new Rectangle(0, 0, 0, 0)); // We don't render ourselves
_sprite = sprite;
_path = path;
}
@Override
public void paint (Graphics2D gfx) { }
@Override
public void tick (long tickStamp) { }
public void pathCancelled (Sprite sprite, Path path)
{
_finished = true;
sprite.removeSpriteObserver(this);
}
public void pathCompleted (Sprite sprite, Path path, long when)
{
_finished = true;
sprite.removeSpriteObserver(this);
}
@Override
protected void willStart (long tickStamp)
{
super.willStart(tickStamp);
_sprite.addSpriteObserver(this);
_sprite.move(_path);
}
final protected Sprite _sprite;
final protected Path _path;
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy