
com.threerings.media.image.CachedVolatileMirage Maven / Gradle / Ivy
Show all versions of nenya Show documentation
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.image;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.Transparency;
import java.awt.image.BufferedImage;
import static com.threerings.media.Log.log;
/**
* A mirage implementation which allows the image to be maintained in
* video memory and refetched from the image manager in the event that our
* target screen resolution changes or we are flushed from video memory
* for some other reason.
*
* These objects are never created directly, but always obtained from
* the {@link ImageManager}.
*/
public class CachedVolatileMirage extends VolatileMirage
{
/**
* Creates a mirage with the supplied regeneration informoation and
* prepared image.
*/
protected CachedVolatileMirage (
ImageManager imgr, ImageManager.ImageKey source,
Rectangle bounds, Colorization[] zations)
{
super(imgr, bounds);
_source = source;
_zations = zations;
// create our volatile image for the first time
createVolatileImage();
}
@Override
protected int getTransparency ()
{
BufferedImage source = _imgr.getImage(_source, _zations);
return (source == null) ? Transparency.OPAQUE :
source.getColorModel().getTransparency();
}
@Override
protected void refreshVolatileImage ()
{
Graphics gfx = null;
try {
BufferedImage source = _imgr.getImage(_source, _zations);
if (source != null) {
gfx = _image.getGraphics();
// We grab a subimage before drawing because otherwise bufferedimage does all its
// computations across the entire image, including those parts outside the bounds.
BufferedImage subImg =
source.getSubimage(_bounds.x, _bounds.y, _bounds.width, _bounds.height);
gfx.drawImage(subImg, 0, 0, null);
}
} catch (Exception e) {
log.warning("Failure refreshing mirage " + this + ".", e);
} finally {
if (gfx != null) {
gfx.dispose();
}
}
}
@Override
protected void toString (StringBuilder buf)
{
super.toString(buf);
buf.append(", key=").append(_source);
buf.append(", zations=").append(_zations);
}
/** The key that identifies the image data used to create our volatile
* image. */
protected ImageManager.ImageKey _source;
/** Optional colorizations that are applied to our source image when
* creating our mirage. */
protected Colorization[] _zations;
}