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Facilities for making networked multiplayer games.
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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.tile;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import com.threerings.media.image.ClientImageManager;
import com.threerings.media.image.Colorization;
import com.threerings.media.image.Mirage;
/**
* Provides a generic interface via which tileset images may be loaded. In most cases, a running
* application will want to obtain images via the {@link ClientImageManager}, but in some circumstances a
* simpler image provider may be desirable to avoid the overhead of the image manager
* infrastructure when simple image loading is all that is desired.
*/
public interface ImageProvider
{
/**
* Returns the raw tileset image with the specified path.
*
* @param path the path that identifies the desired image (corresponds to the image path from
* the tileset).
* @param zations if non-null, colorizations to apply to the source image before returning it.
*/
public BufferedImage getTileSetImage (String path, Colorization[] zations);
/**
* Obtains the tile image with the specified path in the form of a {@link Mirage}. It should be
* cropped from the tileset image identified by the supplied path.
*
* @param path the path that identifies the desired image (corresponds to the image path from
* the tileset).
* @param bounds if non-null, the region of the image to be returned as a mirage. If null, the
* entire image should be returned.
* @param zations if non-null, colorizations to apply to the image before converting it into a
* mirage.
*/
public Mirage getTileImage (String path, Rectangle bounds, Colorization[] zations);
}
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