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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.tile;
import java.awt.Dimension;
import java.awt.Point;
import com.samskivert.util.ListUtil;
import com.samskivert.util.StringUtil;
import com.threerings.util.DirectionUtil;
/**
* An object tile extends the base tile to provide support for objects whose image spans more than
* one unit tile.
*
* An object tile is generally positioned based on its origin rather than the upper left of
* its image. Generally this origin is in the bottom center of the object image, but can be
* configured to be anywhere that the natural center point of "contact" is for the object. Note
* that this does not automatically adjust the semantics of {@link Tile#paint}, it is just
* expected that the caller will account for the object tile's origin when painting, if
* appropriate.
*
*
An object tile has dimensions (in tile units) that represent its footprint or "shadow".
*/
public class ObjectTile extends Tile
{
/**
* Returns the object footprint width in tile units.
*/
public int getBaseWidth ()
{
return _base.width;
}
/**
* Returns the object footprint height in tile units.
*/
public int getBaseHeight ()
{
return _base.height;
}
/**
* Sets the object footprint in tile units.
*/
protected void setBase (int width, int height)
{
_base.width = width;
_base.height = height;
}
/**
* Returns the x offset into the tile image of the origin (which will be aligned with the
* bottom center of the origin tile) or Integer.MIN_VALUE
if the origin is not
* explicitly specified and should be computed from the image size and tile footprint.
*/
public int getOriginX ()
{
return _origin.x;
}
/**
* Returns the y offset into the tile image of the origin (which will be aligned with the
* bottom center of the origin tile) or Integer.MIN_VALUE
if the origin is not
* explicitly specified and should be computed from the image size and tile footprint.
*/
public int getOriginY ()
{
return _origin.y;
}
/**
* Sets the offset in pixels from the origin of the tile image to the origin of the object.
* The object will be rendered such that its origin is at the bottom center of its origin
* tile. If no origin is specified, the bottom of the image is aligned with the bottom of the
* origin tile and the left side of the image is aligned with the left edge of the left-most
* base tile.
*/
protected void setOrigin (int x, int y)
{
_origin.x = x;
_origin.y = y;
}
/**
* Returns this object tile's default render priority.
*/
public int getPriority ()
{
return _priority;
}
/**
* Sets this object tile's default render priority.
*/
protected void setPriority (int priority)
{
_priority = priority;
}
/**
* Configures the "spot" associated with this object.
*/
public void setSpot (int x, int y, byte orient)
{
_spot = new Point(x, y);
_sorient = orient;
}
/**
* Returns true if this object has a spot.
*/
public boolean hasSpot ()
{
return (_spot != null);
}
/**
* Returns the x-coordinate of the "spot" associated with this object.
*/
public int getSpotX ()
{
return (_spot == null) ? 0 : _spot.x;
}
/**
* Returns the x-coordinate of the "spot" associated with this object.
*/
public int getSpotY ()
{
return (_spot == null) ? 0 : _spot.y;
}
/**
* Returns the orientation of the "spot" associated with this object.
*/
public int getSpotOrient ()
{
return _sorient;
}
/**
* Returns the list of constraints associated with this object, or null
if the
* object has no constraints.
*/
public String[] getConstraints ()
{
return _constraints;
}
/**
* Checks whether this object has the given constraint.
*/
public boolean hasConstraint (String constraint)
{
return (_constraints == null) ? false :
ListUtil.contains(_constraints, constraint);
}
/**
* Configures this object's constraints.
*/
public void setConstraints (String[] constraints)
{
_constraints = constraints;
}
@Override
public void toString (StringBuilder buf)
{
super.toString(buf);
buf.append(", base=").append(StringUtil.toString(_base));
buf.append(", origin=").append(StringUtil.toString(_origin));
buf.append(", priority=").append(_priority);
if (_spot != null) {
buf.append(", spot=").append(StringUtil.toString(_spot));
buf.append(", sorient=");
buf.append(DirectionUtil.toShortString(_sorient));
}
if (_constraints != null) {
buf.append(", constraints=").append(StringUtil.toString(
_constraints));
}
}
/** The object footprint width in unit tile units. */
protected Dimension _base = new Dimension(1, 1);
/** The offset from the origin of the tile image to the object's origin or MIN_VALUE if the
* origin should be calculated based on the footprint. */
protected Point _origin = new Point(Integer.MIN_VALUE, Integer.MIN_VALUE);
/** This object tile's default render priority. */
protected int _priority;
/** The coordinates of the "spot" associated with this object. */
protected Point _spot;
/** The orientation of the "spot" associated with this object. */
protected byte _sorient;
/** The list of constraints associated with this object. */
protected String[] _constraints;
}