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Facilities for making networked multiplayer games.
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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.tile;
import com.samskivert.util.ListUtil;
import com.samskivert.util.StringUtil;
import com.threerings.media.image.Colorization;
/**
* The object tileset supports the specification of object information for object tiles in
* addition to all of the features of the swiss army tileset.
*
* @see ObjectTile
*/
public class ObjectTileSet extends SwissArmyTileSet
implements RecolorableTileSet, BaseSizableTileSet
{
/** A constraint prefix indicating that the object must have empty space in
* the suffixed direction (N, E, S, or W). */
public static final String SPACE = "SPACE_";
/** A constraint indicating that the object is a surface (e.g., table). */
public static final String SURFACE = "SURFACE";
/** A constraint indicating that the object must be placed on a surface. */
public static final String ON_SURFACE = "ON_SURFACE";
/** A constraint prefix indicating that the object is a wall facing the
* suffixed direction (N, E, S, or W). */
public static final String WALL = "WALL_";
/** A constraint prefix indicating that the object must be placed on a
* wall facing the suffixed direction (N, E, S, or W). */
public static final String ON_WALL = "ON_WALL_";
/** A constraint prefix indicating that the object must be attached to a
* wall facing the suffixed direction (N, E, S, or W). */
public static final String ATTACH = "ATTACH_";
/** The low suffix for walls and attachments. Low attachments can be placed
* on low or normal walls; normal attachments can only be placed on normal
* walls. */
public static final String LOW = "_LOW";
/**
* Sets the widths (in unit tile count) of the objects in this tileset. This must be
* accompanied by a call to {@link #setObjectHeights}.
*/
public void setObjectWidths (int[] objectWidths)
{
_owidths = objectWidths;
}
/**
* Sets the heights (in unit tile count) of the objects in this tileset. This must be
* accompanied by a call to {@link #setObjectWidths}.
*/
public void setObjectHeights (int[] objectHeights)
{
_oheights = objectHeights;
}
/**
* Sets the x offset in pixels to the image origin.
*/
public void setXOrigins (int[] xorigins)
{
_xorigins = xorigins;
}
/**
* Sets the y offset in pixels to the image origin.
*/
public void setYOrigins (int[] yorigins)
{
_yorigins = yorigins;
}
/**
* Sets the default render priorities for our object tiles.
*/
public void setPriorities (byte[] priorities)
{
_priorities = priorities;
}
/**
* Provides a set of colorization classes that apply to objects in this tileset.
*/
public void setColorizations (String[] zations)
{
_zations = zations;
}
/**
* Sets the x offset to the "spots" associated with our object tiles.
*/
public void setXSpots (short[] xspots)
{
_xspots = xspots;
}
/**
* Sets the y offset to the "spots" associated with our object tiles.
*/
public void setYSpots (short[] yspots)
{
_yspots = yspots;
}
/**
* Sets the orientation of the "spots" associated with our object
* tiles.
*/
public void setSpotOrients (byte[] sorients)
{
_sorients = sorients;
}
/**
* Sets the lists of constraints associated with our object tiles.
*/
public void setConstraints (String[][] constraints)
{
_constraints = constraints;
}
/**
* Returns the x coordinate of the spot associated with the specified tile index.
*/
public int getXSpot (int tileIdx)
{
return (_xspots == null) ? 0 : _xspots[tileIdx];
}
/**
* Returns the y coordinate of the spot associated with the specified tile index.
*/
public int getYSpot (int tileIdx)
{
return (_yspots == null) ? 0 : _yspots[tileIdx];
}
/**
* Returns the orientation of the spot associated with the specified tile index.
*/
public int getSpotOrient (int tileIdx)
{
return (_sorients == null) ? 0 : _sorients[tileIdx];
}
/**
* Returns the list of constraints associated with the specified tile index, or
* null
if the index has no constraints.
*/
public String[] getConstraints (int tileIdx)
{
return (_constraints == null) ? null : _constraints[tileIdx];
}
/**
* Checks whether the tile at the specified index has the given constraint.
*/
public boolean hasConstraint (int tileIdx, String constraint)
{
return (_constraints == null) ? false :
ListUtil.contains(_constraints[tileIdx], constraint);
}
// documentation inherited from interface RecolorableTileSet
public String[] getColorizations ()
{
return _zations;
}
/* (non-Javadoc)
* @see com.threerings.media.tile.BaseSizableTileSet#getBaseWidth(int)
*/
public int getBaseWidth (int tileIdx)
{
return _owidths[tileIdx];
}
/* (non-Javadoc)
* @see com.threerings.media.tile.BaseSizableTileSet#getBaseHeight(int)
*/
public int getBaseHeight (int tileIdx)
{
return _oheights[tileIdx];
}
@Override
protected void toString (StringBuilder buf)
{
super.toString(buf);
buf.append(", owidths=").append(StringUtil.toString(_owidths));
buf.append(", oheights=").append(StringUtil.toString(_oheights));
buf.append(", xorigins=").append(StringUtil.toString(_xorigins));
buf.append(", yorigins=").append(StringUtil.toString(_yorigins));
buf.append(", prios=").append(StringUtil.toString(_priorities));
buf.append(", zations=").append(StringUtil.toString(_zations));
buf.append(", xspots=").append(StringUtil.toString(_xspots));
buf.append(", yspots=").append(StringUtil.toString(_yspots));
buf.append(", sorients=").append(StringUtil.toString(_sorients));
buf.append(", constraints=").append(StringUtil.toString(_constraints));
}
@Override
protected Colorization[] getColorizations (int tileIndex, Colorizer rizer)
{
Colorization[] zations = null;
if (rizer != null && _zations != null) {
zations = new Colorization[_zations.length];
for (int ii = 0; ii < _zations.length; ii++) {
zations[ii] = rizer.getColorization(ii, _zations[ii]);
}
}
return zations;
}
@Override
protected Tile createTile ()
{
return new ObjectTile();
}
@Override
protected void initTile (Tile tile, int tileIndex, Colorization[] zations)
{
super.initTile(tile, tileIndex, zations);
ObjectTile otile = (ObjectTile)tile;
if (_owidths != null) {
otile.setBase(_owidths[tileIndex], _oheights[tileIndex]);
}
if (_xorigins != null) {
otile.setOrigin(_xorigins[tileIndex], _yorigins[tileIndex]);
}
if (_priorities != null) {
otile.setPriority(_priorities[tileIndex]);
}
if (_xspots != null) {
otile.setSpot(_xspots[tileIndex], _yspots[tileIndex], _sorients[tileIndex]);
}
if (_constraints != null) {
otile.setConstraints(_constraints[tileIndex]);
}
}
/** The width (in tile units) of our object tiles. */
protected int[] _owidths;
/** The height (in tile units) of our object tiles. */
protected int[] _oheights;
/** The x offset in pixels to the origin of the tile images. */
protected int[] _xorigins;
/** The y offset in pixels to the origin of the tile images. */
protected int[] _yorigins;
/** The default render priorities of our objects. */
protected byte[] _priorities;
/** Colorization classes that apply to our objects. */
protected String[] _zations;
/** The x offset to the "spots" associated with our tiles. */
protected short[] _xspots;
/** The y offset to the "spots" associated with our tiles. */
protected short[] _yspots;
/** The orientation of the "spots" associated with our tiles. */
protected byte[] _sorients;
/** Lists of constraints associated with our tiles. */
protected String[][] _constraints;
/** Increase this value when object's serialized state is impacted by
* a class change (modification of fields, inheritance). */
private static final long serialVersionUID = 2;
}
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