
com.threerings.media.util.TimeFunction Maven / Gradle / Ivy
Show all versions of nenya Show documentation
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.media.util;
/**
* Used to vary a value over time where time is provided at discrete
* increments (on the frame tick) and the value is computed appropriately.
*/
public abstract class TimeFunction
{
/**
* Every time function varies a value from some starting value to some
* ending value over some duration. The way in which it varies
* (linearly, for example) is up to the derived class.
*
* Note: it is assumed that we will operate with
* relatively short durations such that integer arithmetic may be used
* rather than long arithmetic.
*/
public TimeFunction (int start, int end, int duration)
{
_start = start;
_end = end;
_duration = duration;
}
/**
* Configures this function with a starting time. This method need not
* be called, and instead the first vall to {@link #getValue} will be
* used to obtain a starting time stamp.
*/
public void init (long tickStamp)
{
_startStamp = tickStamp;
}
/**
* Called to fast forward our time stamps if we are ever paused and
* need to resume where we left off.
*/
public void fastForward (long timeDelta)
{
_startStamp += timeDelta;
}
/**
* Returns the current value given the supplied time stamp. The value
* will be bounded to the originally supplied starting and ending
* values at times 0 (and below) and {@link #_duration} (and above)
* respectively.
*/
public int getValue (long tickStamp)
{
if (_startStamp == 0L) {
_startStamp = tickStamp;
}
int dt = (int)(tickStamp - _startStamp);
if (dt <= 0) {
return _start;
} else if (dt >= _duration) {
return _end;
} else {
return computeValue(dt);
}
}
/**
* This must be implemented by our derived class to compute our value
* given the specified elapsed time (in millis).
*/
protected abstract int computeValue (int dt);
/** Our starting and ending values. */
protected int _start, _end;
/** The number of milliseconds over which we vary our value. */
protected int _duration;
/** The timestamp at which we began varying our value. */
protected long _startStamp;
}