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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.miso.data;
import java.awt.Rectangle;
import com.threerings.io.SimpleStreamableObject;
import com.threerings.miso.util.ObjectSet;
/**
* Contains basic information for a miso scene model that is shared among
* the specialized model implementations.
*/
public abstract class MisoSceneModel extends SimpleStreamableObject
implements Cloneable
{
/**
* Creates a completely uninitialized model suitable for little more
* than unserialization.
*/
public MisoSceneModel ()
{
}
/**
* Returns the fully qualified tile id of the base tile at the
* specified coordinates. -1
will be returned if there is
* no tile at the specified coordinate.
*/
public abstract int getBaseTileId (int x, int y);
/**
* Updates the tile at the specified location in the base layer.
*
* Note that if there are fringe tiles associated with this scene,
* calling this method may result in the surrounding fringe tiles
* being cleared and subsequently recalculated. This should not be
* called on a displaying scene unless you know what you are doing.
*
* @param fqTileId the fully-qualified tile id (@see
* TileUtil#getFQTileId}) of the tile to set.
* @param x the x-coordinate of the tile to set.
* @param y the y-coordinate of the tile to set.
*
* @return false if the specified tile coordinates are outside of the
* scene and the tile was not saved, true otherwise.
*/
public abstract boolean setBaseTile (int fqTileId, int x, int y);
/**
* Updates the default base tileset id for this scene.
*/
public void setDefaultBaseTileSet (int tileSetId)
{
// nothing doing
}
/**
* Scene models can return a default tileset to be used when no base
* tile data exists for a particular tile.
*/
public int getDefaultBaseTileSet ()
{
return 0;
}
/**
* Populates the supplied object set with info on all objects whose
* origin falls in the requested region.
*/
public abstract void getObjects (Rectangle region, ObjectSet set);
/**
* Adds an object to this scene.
*
* @return true if the object was added, false if the add was rejected
* due to being a duplicate.
*/
public abstract boolean addObject (ObjectInfo info);
/**
* Updates an object in this scene.
*/
public abstract void updateObject (ObjectInfo info);
/**
* Removes the specified object from the scene.
*
* @return true if it was removed, false if the object was not in the
* scene.
*/
public abstract boolean removeObject (ObjectInfo info);
@Override
public MisoSceneModel clone ()
{
try {
return (MisoSceneModel) super.clone();
} catch (CloneNotSupportedException cnse) {
throw new AssertionError(cnse);
}
}
}