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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.miso.data;


import java.util.ArrayList;
import java.util.Iterator;

import java.awt.Rectangle;

import com.samskivert.util.ArrayUtil;
import com.samskivert.util.ListUtil;
import com.samskivert.util.StringUtil;

import com.threerings.io.SimpleStreamableObject;

import com.threerings.util.StreamableHashMap;

import com.threerings.media.util.MathUtil;

import com.threerings.miso.util.ObjectSet;

import static com.threerings.miso.Log.log;

/**
 * Contains miso scene data that is broken up into NxN tile sections.
 */
public class SparseMisoSceneModel extends MisoSceneModel
{
    /** An interface that allows external entities to "visit" and inspect
     * every object in this scene. */
    public static interface ObjectVisitor
    {
        /** Called for each object in the scene, interesting and not. */
        public void visit (ObjectInfo info);
    }

    /** Contains information on a section of this scene. This is only
     * public so that the scene model parser can do its job, so don't go
     * poking around in here. */
    public static class Section extends SimpleStreamableObject
        implements Cloneable
    {
        /** The tile coordinate of our upper leftmost tile. */
        public short x, y;

        /** The width of this section in tiles. */
        public int width;

        /** The combined tile ids (tile set id and tile id) for our
         * section (in row major order). */
        public int[] baseTileIds;

        /** The combined tile ids (tile set id and tile id) of the
         * "uninteresting" tiles in the object layer. */
        public int[] objectTileIds = new int[0];

        /** The x coordinate of the "uninteresting" tiles in the object
         * layer. */
        public short[] objectXs = new short[0];

        /** The y coordinate of the "uninteresting" tiles in the object
         * layer. */
        public short[] objectYs = new short[0];

        /** Information records for the "interesting" objects in the
         * object layer. */
        public ObjectInfo[] objectInfo = new ObjectInfo[0];

        /**
         * Creates a blank section instance, suitable for unserialization
         * or configuration by the XML scene parser.
         */
        public Section ()
        {
        }

        /**
         * Creates a new scene section with the specified dimensions.
         */
        public Section (short x, short y, short width, short height)
        {
            this.x = x;
            this.y = y;
            this.width = width;
            baseTileIds = new int[width*height];
        }

        public int getBaseTileId (int col, int row) {
            if (col < x || col >= (x+width) || row < y || row >= (y+width)) {
                log.warning("Requested bogus tile +" + col + "+" + row +
                            " from " + this + ".");
                return -1;
            } else {
                return baseTileIds[(row-y)*width+(col-x)];
            }
        }

        public void setBaseTile (int col, int row, int fqBaseTileId) {
            baseTileIds[(row-y)*width+(col-x)] = fqBaseTileId;
        }

        public boolean addObject (ObjectInfo info) {
            // sanity check: see if there is already an object of this
            // type at these coordinates
            int dupidx;
            if ((dupidx = ListUtil.indexOf(objectInfo, info)) != -1) {
                log.warning("Refusing to add duplicate object [ninfo=" + info +
                        ", oinfo=" + objectInfo[dupidx] + "].");
                return false;
            }
            if ((dupidx = indexOfUn(info)) != -1) {
                log.warning("Refusing to add duplicate object " +
                        "[info=" + info + "].");
                return false;
            }

            if (info.isInteresting()) {
                objectInfo = ArrayUtil.append(objectInfo, info);
            } else {
                objectTileIds = ArrayUtil.append(objectTileIds, info.tileId);
                objectXs = ArrayUtil.append(objectXs, (short)info.x);
                objectYs = ArrayUtil.append(objectYs, (short)info.y);
            }
            return true;
        }

        public boolean removeObject (ObjectInfo info) {
            // look for it in the interesting info array
            int oidx = ListUtil.indexOf(objectInfo, info);
            if (oidx != -1) {
                objectInfo = ArrayUtil.splice(objectInfo, oidx, 1);
                return true;
            }

            // look for it in the uninteresting arrays
            oidx = indexOfUn(info);
            if (oidx != -1) {
                objectTileIds = ArrayUtil.splice(objectTileIds, oidx, 1);
                objectXs = ArrayUtil.splice(objectXs, oidx, 1);
                objectYs = ArrayUtil.splice(objectYs, oidx, 1);
                return true;
            }

            return false;
        }

        /**
         * Returns the index of the specified object in the uninteresting
         * arrays or -1 if it is not in this section as an uninteresting
         * object.
         */
        protected int indexOfUn (ObjectInfo info)
        {
            for (int ii = 0; ii < objectTileIds.length; ii++) {
                if (objectTileIds[ii] == info.tileId &&
                    objectXs[ii] == info.x && objectYs[ii] == info.y) {
                    return ii;
                }
            }
            return -1;
        }

        public void getAllObjects (ArrayList list) {
            for (ObjectInfo info : objectInfo) {
                list.add(info);
            }
            for (int ii = 0; ii < objectTileIds.length; ii++) {
                int x = objectXs[ii], y = objectYs[ii];
                list.add(new ObjectInfo(objectTileIds[ii], x, y));
            }
        }

        public void getObjects (Rectangle region, ObjectSet set) {
            // first look for intersecting interesting objects
            for (ObjectInfo info : objectInfo) {
                if (region.contains(info.x, info.y)) {
                    set.insert(info);
                }
            }

            // now look for intersecting non-interesting objects
            for (int ii = 0; ii < objectTileIds.length; ii++) {
                int x = objectXs[ii], y = objectYs[ii];
                if (region.contains(x, y)) {
                    set.insert(new ObjectInfo(objectTileIds[ii], x, y));
                }
            }
        }

        /**
         * Returns true if this section contains no data beyond the default.
         * Used when saving a sparse scene: we omit blank sections.
         */
        public boolean isBlank ()
        {
            if ((objectTileIds.length != 0) || (objectInfo.length != 0)) {
                return false;
            }
            for (int baseTileId : baseTileIds) {
                if (baseTileId != 0) {
                    return false;
                }
            }

            return true;
        }

        @Override
        public Section clone () {
            try {
                Section section = (Section)super.clone();
                section.baseTileIds = baseTileIds.clone();
                section.objectTileIds = objectTileIds.clone();
                section.objectXs = objectXs.clone();
                section.objectYs = objectYs.clone();
                section.objectInfo = new ObjectInfo[objectInfo.length];
                for (int ii = 0; ii < objectInfo.length; ii++) {
                    section.objectInfo[ii] = objectInfo[ii].clone();
                }
                return section;
            } catch (CloneNotSupportedException cnse) {
                throw new AssertionError(cnse);
            }
        }

        @Override
        public String toString () {
            if (width == 0 || baseTileIds == null) {
                return "";
            } else {
                return String.format("%sx%s+%s:%s:%s", width, baseTileIds.length / width, x, y,
                    objectInfo.length, objectTileIds.length);
            }
        }
    }

    /** The dimensions of a section of our scene. */
    public short swidth, sheight;

    /** The tileset to use when we have no tile data. */
    public int defTileSet = 0;

    /**
     * Creates a scene model with the specified bounds.
     *
     * @param swidth the width of a single section (in tiles).
     * @param sheight the height of a single section (in tiles).
     */
    public SparseMisoSceneModel (int swidth, int sheight)
    {
        this.swidth = (short)swidth;
        this.sheight = (short)sheight;
    }

    /**
     * Creates a blank model suitable for unserialization.
     */
    public SparseMisoSceneModel ()
    {
    }

    /**
     * Adds all interesting {@link ObjectInfo} records in this scene to
     * the supplied list.
     */
    public void getInterestingObjects (ArrayList list)
    {
        for (Iterator
iter = getSections(); iter.hasNext(); ) { Section sect = iter.next(); for (ObjectInfo element : sect.objectInfo) { list.add(element); } } } /** * Adds all {@link ObjectInfo} records in this scene to the supplied list. */ public void getAllObjects (ArrayList list) { for (Iterator
iter = getSections(); iter.hasNext(); ) { iter.next().getAllObjects(list); } } /** * Informs the supplied visitor of each object in this scene. */ public void visitObjects (ObjectVisitor visitor) { visitObjects(visitor, false); } /** * Informs the supplied visitor of each object in this scene. * * @param interestingOnly if true, only the interesting objects will * be visited. */ public void visitObjects (ObjectVisitor visitor, boolean interestingOnly) { for (Iterator
iter = getSections(); iter.hasNext(); ) { Section sect = iter.next(); for (ObjectInfo oinfo : sect.objectInfo) { visitor.visit(oinfo); } if (!interestingOnly) { for (int oo = 0; oo < sect.objectTileIds.length; oo++) { ObjectInfo info = new ObjectInfo(); info.tileId = sect.objectTileIds[oo]; info.x = sect.objectXs[oo]; info.y = sect.objectYs[oo]; visitor.visit(info); } } } } @Override public int getBaseTileId (int col, int row) { Section sec = getSection(col, row, false); return (sec == null) ? -1 : sec.getBaseTileId(col, row); } @Override public boolean setBaseTile (int fqBaseTileId, int col, int row) { getSection(col, row, true).setBaseTile(col, row, fqBaseTileId); return true; } @Override public void setDefaultBaseTileSet (int tileSetId) { defTileSet = tileSetId; } @Override public int getDefaultBaseTileSet () { return defTileSet; } @Override public void getObjects (Rectangle region, ObjectSet set) { int minx = MathUtil.floorDiv(region.x, swidth)*swidth; int maxx = MathUtil.floorDiv(region.x+region.width-1, swidth)*swidth; int miny = MathUtil.floorDiv(region.y, sheight)*sheight; int maxy = MathUtil.floorDiv(region.y+region.height-1, sheight)*sheight; for (int yy = miny; yy <= maxy; yy += sheight) { for (int xx = minx; xx <= maxx; xx += swidth) { Section sec = getSection(xx, yy, false); if (sec != null) { sec.getObjects(region, set); } } } } @Override public boolean addObject (ObjectInfo info) { return getSection(info.x, info.y, true).addObject(info); } @Override public void updateObject (ObjectInfo info) { // not efficient, but this is only done in editing situations removeObject(info); addObject(info); } @Override public boolean removeObject (ObjectInfo info) { Section sec = getSection(info.x, info.y, false); if (sec != null) { return sec.removeObject(info); } else { return false; } } /** * Don't call this method! This is only public so that the scene * parser can construct a scene from raw data. If only Java supported * class friendship. */ public void setSection (Section section) { _sections.put(key(section.x, section.y), section); } /** * Don't call this method! This is only public so that the scene * writer can generate XML from the raw scene data. */ public Iterator
getSections () { return _sections.values().iterator(); } @Override protected void toString (StringBuilder buf) { super.toString(buf); buf.append(", sections=" + StringUtil.toString(_sections.values().iterator())); } /** * Returns the key for the specified section. */ protected final int key (int x, int y) { int sx = MathUtil.floorDiv(x, swidth); int sy = MathUtil.floorDiv(y, sheight); return (sx << 16) | (sy & 0xFFFF); } /** Returns the section for the specified tile coordinate. */ protected final Section getSection (int x, int y, boolean create) { int key = key(x, y); Section sect = _sections.get(key); if (sect == null && create) { short sx = (short)(MathUtil.floorDiv(x, swidth)*swidth); short sy = (short)(MathUtil.floorDiv(y, sheight)*sheight); _sections.put(key, sect = new Section(sx, sy, swidth, sheight)); // Log.info("Created new section " + sect + "."); } return sect; } @Override public SparseMisoSceneModel clone () { SparseMisoSceneModel model = (SparseMisoSceneModel)super.clone(); model._sections = StreamableHashMap.newMap(); for (Iterator
iter = getSections(); iter.hasNext(); ) { Section sect = iter.next(); model.setSection(sect.clone()); } return model; } /** Contains our sections in row major order. */ protected StreamableHashMap _sections = StreamableHashMap.newMap(); }




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