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Facilities for making networked multiplayer games.
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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.miso.tile;
import java.io.IOException;
import java.io.InputStream;
import com.samskivert.io.StreamUtil;
import com.threerings.util.CompiledConfig;
import com.threerings.resource.ResourceManager;
import com.threerings.media.image.ImageManager;
import com.threerings.media.tile.TileManager;
import static com.threerings.miso.Log.log;
/**
* Extends the basic tile manager and provides support for automatically generating fringes in
* between different types of base tiles in a scene.
*/
public class MisoTileManager extends TileManager
{
/**
* Creates a tile manager and provides it with a reference to the image manager from which it
* will load tileset images.
*
* @param imgr the image manager via which the tile manager will decode and cache images.
*/
public MisoTileManager (ResourceManager rmgr, ImageManager imgr)
{
super(imgr);
// look for a fringe configuration in the appropriate place
InputStream in = null;
try {
in = rmgr.getResource(FRINGE_CONFIG_PATH);
FringeConfiguration config = (FringeConfiguration) CompiledConfig.loadConfig(in);
// if we've found it, create our auto fringer with it
_fringer = new AutoFringer(config, imgr, this);
} catch (IOException ioe) {
log.warning("Unable to load fringe configuration",
"path", FRINGE_CONFIG_PATH, "error", ioe);
} finally {
StreamUtil.close(in);
}
}
/**
* Returns the auto fringer that has been configured for use by this tile manager. This will
* only be valid if this tile manager has been provided with a miso tileset repository via
* {@link TileManager#setTileSetRepository}.
*/
public AutoFringer getAutoFringer ()
{
return _fringer;
}
/** The entity that performs the automatic fringe layer generation. */
protected AutoFringer _fringer;
/** The path (in the classpath) to the serialized fringe configuration. */
protected static final String FRINGE_CONFIG_PATH = "config/miso/tile/fringeconf.dat";
}
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