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Facilities for making networked multiplayer games.
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//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.util;
/**
* A single, top-level location for the definition of compass direction
* constants, which are used by a variety of Narya services.
*/
public interface DirectionCodes
{
/** A direction code indicating no direction. */
public static final int NONE = -1;
/** A direction code indicating moving left. */
public static final int LEFT = 0;
/** A direction code indicating moving right. */
public static final int RIGHT = 1;
/** A direction code indicating moving up. */
public static final int UP = 2;
/** A direction code indicating moving down. */
public static final int DOWN = 3;
/** A direction code indicating a counter-clockwise rotation. */
public static final int CCW = 0;
/** A direction code indicating a clockwise rotation. */
public static final int CW = 1;
/** A direction code indicating horizontal movement. */
public static final int HORIZONTAL = 0;
/** A direction code indicating vertical movement. */
public static final int VERTICAL = 1;
/** A direction code indicating southwest. */
public static final int SOUTHWEST = 0;
/** A direction code indicating west. */
public static final int WEST = 1;
/** A direction code indicating northwest. */
public static final int NORTHWEST = 2;
/** A direction code indicating north. */
public static final int NORTH = 3;
/** A direction code indicating northeast. */
public static final int NORTHEAST = 4;
/** A direction code indicating east. */
public static final int EAST = 5;
/** A direction code indicating southeast. */
public static final int SOUTHEAST = 6;
/** A direction code indicating south. */
public static final int SOUTH = 7;
/** The number of basic compass directions. */
public static final int DIRECTION_COUNT = 8;
/** A direction code indicating west by southwest. */
public static final int WESTSOUTHWEST = 8;
/** A direction code indicating west by northwest. */
public static final int WESTNORTHWEST = 9;
/** A direction code indicating north by northwest. */
public static final int NORTHNORTHWEST = 10;
/** A direction code indicating north by northeast. */
public static final int NORTHNORTHEAST = 11;
/** A direction code indicating east by northeast. */
public static final int EASTNORTHEAST = 12;
/** A direction code indicating east by southeast. */
public static final int EASTSOUTHEAST = 13;
/** A direction code indicating south by southeast. */
public static final int SOUTHSOUTHEAST = 14;
/** A direction code indicating south by southwest. */
public static final int SOUTHSOUTHWEST = 15;
/** The number of fine compass directions. */
public static final int FINE_DIRECTION_COUNT = 16;
/** The four points of the compass. */
public static final int[] CARDINAL_DIRECTIONS = { NORTH, EAST, SOUTH, WEST };
}
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