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Facilities for making networked multiplayer games.
//
// $Id: MiCasaApp.java 1046 2011-01-01 05:04:14Z dhoover $
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.micasa.client;
import java.io.IOException;
import com.samskivert.swing.util.SwingUtil;
import com.threerings.util.Name;
import com.threerings.presents.client.Client;
import com.threerings.presents.net.UsernamePasswordCreds;
import static com.threerings.micasa.Log.log;
/**
* The micasa app is the main point of entry for the MiCasa client application. It creates and
* initializes the myriad components of the client and sets all the proper wheels in motion.
*/
public class MiCasaApp
{
public void init ()
throws IOException
{
// create a frame
_frame = new MiCasaFrame();
// create our client instance
String cclass = null;
try {
cclass = System.getProperty("client");
} catch (Throwable t) {
// security manager in effect, no problem
}
if (cclass == null) {
cclass = MiCasaClient.class.getName();
}
try {
_client = (MiCasaClient)Class.forName(cclass).newInstance();
} catch (Exception e) {
log.warning("Unable to instantiate client class", "cclass", cclass, e);
}
// initialize our client instance
_client.init(_frame);
}
public void run (String server, String username, String password)
{
// position everything and show the frame
_frame.setSize(800, 600);
SwingUtil.centerWindow(_frame);
_frame.setVisible(true);
Client client = _client.getContext().getClient();
log.info("Using", "server", server);
client.setServer(server, Client.DEFAULT_SERVER_PORTS);
// configure the client with some credentials and logon
if (username != null && password != null) {
// create and set our credentials
client.setCredentials(new UsernamePasswordCreds(new Name(username), password));
client.logon();
}
}
public static void main (String[] args)
{
String server = "localhost";
if (args.length > 0) {
server = args[0];
}
String username = (args.length > 1) ? args[1] : null;
String password = (args.length > 2) ? args[2] : null;
MiCasaApp app = new MiCasaApp();
try {
// initialize the app
app.init();
} catch (IOException ioe) {
log.warning("Error initializing application.", ioe);
}
// and run it
app.run(server, username, password);
}
protected MiCasaClient _client;
protected MiCasaFrame _frame;
}
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