com.threerings.micasa.server.MiCasaServer Maven / Gradle / Ivy
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//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.micasa.server;
import com.google.inject.Inject;
import com.google.inject.Injector;
import com.threerings.util.Name;
import com.threerings.presents.net.AuthRequest;
import com.threerings.presents.server.SessionFactory;
import com.threerings.presents.server.ClientResolver;
import com.threerings.presents.server.PresentsSession;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.parlor.server.ParlorManager;
import com.threerings.micasa.lobby.LobbyRegistry;
import static com.threerings.micasa.Log.log;
/**
* The main general organizer of everything that goes on in the MiCasa game server process.
*/
public class MiCasaServer extends CrowdServer
{
public static void main (String[] args)
{
runServer(new CrowdModule(), new PresentsServerModule(MiCasaServer.class));
}
@Override // from CrowdServer
public void init (Injector injector)
throws Exception
{
super.init(injector);
// configure the client manager to use our client class
_clmgr.setDefaultSessionFactory(new SessionFactory() {
@Override public Class extends PresentsSession> getSessionClass (AuthRequest areq) {
return MiCasaSession.class;
}
@Override public Class extends ClientResolver> getClientResolverClass (Name username) {
return ClientResolver.class;
}
});
// initialize the lobby registry
_lobreg.init();
log.info("MiCasa server initialized.");
}
@Inject protected LobbyRegistry _lobreg;
@Inject protected ParlorManager _parmgr;
}