com.threerings.whirled.util.UpdateList Maven / Gradle / Ivy
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//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.util;
import java.util.List;
import com.google.common.collect.Lists;
import com.threerings.whirled.data.SceneUpdate;
import static com.threerings.whirled.Log.log;
/**
* A list specialized for storing {@link SceneUpdate} objects.
*/
public class UpdateList
{
/**
* Adds an update to this list. The update must follow appropriately the chain of updates
* established by the updates already in the list (meaning it must operate on one version
* higher than the most recent update already in the list).
*/
public void addUpdate (SceneUpdate update)
{
// if this is our first update, great, we let it in with no questions asked
if (_updates.isEmpty()) {
_updates.add(update);
return;
}
// otherwise make sure this update conforms to our update sequence
SceneUpdate last = _updates.get(_updates.size()-1);
int expVersion = last.getSceneVersion() + last.getVersionIncrement();
int gotVersion = update.getSceneVersion();
if (gotVersion > expVersion) {
log.warning("Update continuity broken, flushing list [got=" + update +
", expect=" + expVersion + ", ucount=" + _updates.size() + "].");
_updates.clear(); // flush out our old updates, fall through and add this one
} else if (gotVersion < expVersion) {
// we somehow got an update that's older than updates we already have?
String errmsg = "Invalid update version [want=" + expVersion + ", got=" + update + "]";
throw new IllegalArgumentException(errmsg);
}
_updates.add(update);
}
/**
* Returns all of the updates that should be applied to a scene with the specified version to
* bring it up to date. null
is returned if the scene's version is older than the
* oldest update in our list, in which case it cannot be brought up to date by applying updates
* from this list.
*/
public SceneUpdate[] getUpdates (int fromVersion)
{
// If we don't have updates, or our updates start from someplace later than our fromVersion,
// we can't give updates from our known ones.
if (_updates.size() == 0 || _updates.get(0).getSceneVersion() > fromVersion) {
return null;
}
List updates = Lists.newArrayList();
for (SceneUpdate update : _updates) {
if (update.getSceneVersion() >= fromVersion) {
updates.add(update);
}
}
return (updates.size() == 0) ? null : updates.toArray(new SceneUpdate[updates.size()]);
}
/**
* Returns true if the supplied actual scene version is in accordance with the updates
* contained in this list.
*/
public boolean validate (int sceneVersion)
{
if (_updates.size() == 0) {
return true;
}
SceneUpdate last = _updates.get(_updates.size()-1);
return sceneVersion == (last.getSceneVersion() + last.getVersionIncrement());
}
protected List _updates = Lists.newArrayList();
}