org.eclipse.emf.common.command.Command Maven / Gradle / Ivy
/**
* Copyright (c) 2002-2006 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM - Initial API and implementation
*/
package org.eclipse.emf.common.command;
import java.util.Collection;
/**
* An interface that every command is expected to support.
* A command can be tested for executability,
* it can be executed,
* it can be tested for undoability,
* it can be undone,
* and can then be redone.
* A command also provides access to a result collection, an affected-objects collection,
* a label, and a description.
*
*
* There are important constraints on the valid order in which the various methods may be invoked,
* e.g., you cannot ask for the result before you've executed the command.
* These constraints are documented with the various methods.
*/
public interface Command
{
/**
* Returns whether the command is valid to execute
.
* The {@link UnexecutableCommand#INSTANCE}.canExecute()
always returns false
.
* This must be called before calling execute
.
* @return whether the command is valid to execute
.
*/
boolean canExecute();
/**
* Performs the command activity required for the effect.
* The effect of calling execute
when canExecute
returns false
,
* or when canExecute
hasn't been called, is undefined.
*/
void execute();
/**
* Returns whether the command can be undone.
* The result of calling this before execute
is well defined,
* but the result of calling this before calling canExecute
is undefined, i.e.,
* a command that returns false
for canExecute
may return true
for canUndo,
* even though that is a contradiction.
* @return whether the command can be undone.
*/
boolean canUndo();
/**
* Performs the command activity required to undo
the effects of a preceding execute
(or redo
).
* The effect, if any, of calling undo
before execute
or redo
have been called,
* or when canUndo returns false
, is undefined.
*/
void undo();
/**
* Performs the command activity required to redo
the effect after undoing the effect.
* The effect, if any, of calling redo
before undo
is called is undefined.
* Note that if you implement redo
to call execute
* then any derived class will be restricted by that decision also.
*/
void redo();
/**
* Returns a collection of things which this command wishes to present as it's result.
* The result of calling this before an execute
or redo
, or after an undo
, is undefined.
* @return a collection of things which this command wishes to present as it's result.
*/
Collection> getResult();
/**
* Returns the collection of things which this command wishes to present as the objects affected by the command.
* Typically should could be used as the selection that should be highlighted to best illustrate the effect of the command.
* The result of calling this before an execute
, redo
, or undo
is undefined.
* The result may be different after an undo
than it is after an execute
or redo
,
* but the result should be the same (equivalent) after either an execute
or redo
.
* @return the collection of things which this command wishes to present as the objects affected by the command.
*/
Collection> getAffectedObjects();
/**
* Returns a string suitable to represent the label that identifies this command.
* @return a string suitable to represent the label that identifies this command.
*/
String getLabel();
/**
* Returns a string suitable to help describe the effect of this command.
* @return a string suitable to help describe the effect of this command.
*/
String getDescription();
/**
* Called to indicate that the command will never be used again.
* Calling any other method after this one has undefined results.
*/
void dispose();
/**
* Returns a command that represents the composition of this command with the given command.
* The resulting command may just be this, if this command is capable of composition.
* Otherwise, it will be a new command created to compose the two.
*
* Instead of the following pattern of usage
*
* Command result = x;
* if (condition) result = result.chain(y);
*
* you should consider using a {@link org.eclipse.emf.common.command.CompoundCommand}
* and using {@link org.eclipse.emf.common.command.CompoundCommand#unwrap()} to optimize the result:
*
* CompoundCommand subcommands = new CompoundCommand();
* subcommands.append(x);
* if (condition) subcommands.append(y);
* Command result = subcommands.unwrap();
*
* This gives you more control over how the compound command composes it's result and affected objects.
* @param command the command to chain.
* @return a command that represents the composition of this command with the given command.
*/
Command chain(Command command);
}