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commonMain.com.tunjid.composables.lazy.LazyStateUtilities.kt Maven / Gradle / Ivy
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A collection of utility composable functions
/*
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tunjid.composables.lazy
import androidx.compose.foundation.gestures.ScrollableState
import androidx.compose.runtime.snapshotFlow
import kotlin.math.abs
/**
* Linearly interpolates the index for the first item in [visibleItems] to smoothly match the
* scroll rate of the backing [ScrollableState].
*
* @param visibleItems a list of items currently visible in the layout.
* @param itemSize a lookup function for the size of an item in the layout.
* @param offset a lookup function for the offset of an item relative to the start of the view port.
* @param nextItemOnMainAxis a lookup function for the next item on the main axis in the direction
* of the scroll.
* @param itemIndex a lookup function for index of an item in the layout relative to
* the total amount of items available.
*
* @return a [Float] in the range [firstItemPosition..nextItemPosition) where nextItemPosition
* is the index of the consecutive item along the major axis.
* */
inline fun LazyState.interpolatedFirstItemIndex(
visibleItems: List,
crossinline itemSize: LazyState.(LazyStateItem) -> Int,
crossinline offset: LazyState.(LazyStateItem) -> Int,
crossinline nextItemOnMainAxis: LazyState.(LazyStateItem) -> LazyStateItem?,
crossinline itemIndex: (LazyStateItem) -> Int,
): Float {
if (visibleItems.isEmpty()) return 0f
val firstItem = visibleItems.first()
val firstItemIndex = itemIndex(firstItem)
if (firstItemIndex < 0) return Float.NaN
val firstItemSize = itemSize(firstItem)
if (firstItemSize == 0) return Float.NaN
val itemOffset = offset(firstItem).toFloat()
val offsetPercentage = abs(itemOffset) / firstItemSize
val nextItem = nextItemOnMainAxis(firstItem) ?: return firstItemIndex + offsetPercentage
val nextItemIndex = itemIndex(nextItem)
return firstItemIndex + ((nextItemIndex - firstItemIndex) * offsetPercentage)
}
/**
* Linearly interpolates the index for the item at [index] in [visibleItems] to smoothly match the
* scroll rate of the backing [ScrollableState].
*
* This method should not be read in composition as it changes frequently with scroll state.
* Instead it should be read in an in effect block inside of a [snapshotFlow].
*
* @param visibleItems a list of items currently visible in the layout.
* @param itemSize a lookup function for the size of an item in the layout.
* @param offset a lookup function for the offset of an item relative to the start of the view port.
* @param nextItemOnMainAxis a lookup function for the next item on the main axis in the direction
* of the scroll.
* @param itemIndex a lookup function for index of an item in the layout relative to
* the total amount of items available.
*
* @return a [Float] in the range [firstItemPosition..nextItemPosition) or [Float.NaN] if:
* - [visibleItems] returns an empty [List].
* - [visibleItems] does not have an item at [index].
* */
internal inline fun interpolatedIndexOfVisibleItemAt(
lazyState: LazyState,
visibleItems: List,
index: Int,
crossinline itemSize: LazyState.(LazyStateItem) -> Int,
crossinline offset: LazyState.(LazyStateItem) -> Int,
crossinline nextItemOnMainAxis: LazyState.(LazyStateItem) -> LazyStateItem?,
crossinline itemIndex: (LazyStateItem) -> Int,
): Float {
if (visibleItems.isEmpty()) return Float.NaN
val item = visibleItems.getOrNull(index) ?: return Float.NaN
val firstItemIndex = itemIndex(item)
if (firstItemIndex < 0) return Float.NaN
val firstItemSize = lazyState.itemSize(item)
if (firstItemSize == 0) return Float.NaN
val itemOffset = lazyState.offset(item).toFloat()
val offsetPercentage = abs(itemOffset) / firstItemSize
val nextItem = lazyState.nextItemOnMainAxis(item) ?: return firstItemIndex + offsetPercentage
val nextItemIndex = itemIndex(nextItem)
return firstItemIndex + ((nextItemIndex - firstItemIndex) * offsetPercentage)
}
/**
* Returns the percentage of an item that is currently visible in the view port.
* @param itemSize the size of the item
* @param itemStartOffset the start offset of the item relative to the view port start
* @param viewportStartOffset the start offset of the view port
* @param viewportEndOffset the end offset of the view port
*/
internal fun itemVisibilityPercentage(
itemSize: Int,
itemStartOffset: Int,
viewportStartOffset: Int,
viewportEndOffset: Int,
): Float {
if (itemSize == 0) return 0f
val itemEnd = itemStartOffset + itemSize
val startOffset = when {
itemStartOffset > viewportStartOffset -> 0
else -> abs(abs(viewportStartOffset) - abs(itemStartOffset))
}
val endOffset = when {
itemEnd < viewportEndOffset -> 0
else -> abs(abs(itemEnd) - abs(viewportEndOffset))
}
val size = itemSize.toFloat()
return (size - startOffset - endOffset) / size
}
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