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The UnboundID LDAP SDK for Java is a fast, comprehensive, and easy-to-use Java API for communicating with LDAP directory servers and performing related tasks like reading and writing LDIF, encoding and decoding data using base64 and ASN.1 BER, and performing secure communication. This package contains the Standard Edition of the LDAP SDK, which is a complete, general-purpose library for communicating with LDAPv3 directory servers.

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/*
 * Copyright 2009-2024 Ping Identity Corporation
 * All Rights Reserved.
 */
/*
 * Copyright 2009-2024 Ping Identity Corporation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
/*
 * Copyright (C) 2009-2024 Ping Identity Corporation
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License (GPLv2 only)
 * or the terms of the GNU Lesser General Public License (LGPLv2.1 only)
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, see .
 */
package com.unboundid.util;



import java.io.Serializable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.logging.Level;



/**
 * Instances of this class are used to ensure that certain actions are performed
 * at a fixed rate per interval (e.g. 10000 search operations per second).
 * 

* Once a class is constructed with the duration of an interval and the target * per interval, the {@link #await} method only releases callers at the * specified number of times per interval. This class is most useful when * the target number per interval exceeds the limits of other approaches * such as {@code java.util.Timer} or * {@code java.util.concurrent.ScheduledThreadPoolExecutor}. For instance, * this does a good job of ensuring that something happens about 10000 times * per second, but it's overkill to ensure something happens five times per * hour. This does come at a cost. In the worst case, a single thread is * tied up in a loop doing a small amount of computation followed by a * Thread.yield(). Calling Thread.sleep() is not possible because many * platforms sleep for a minimum of 10ms, and all platforms require sleeping * for at least 1ms. *

* Testing has shown that this class is accurate for a "no-op" * action up to two million per second, which vastly exceeds its * typical use in tools such as {@code searchrate} and {@code modrate}. This * class is designed to be called by multiple threads, however, it does not * make any fairness guarantee between threads; a single-thread might be * released from the {@link #await} method many times before another thread * that is blocked in that method. *

* This class attempts to smooth out the target per interval throughout each * interval. At a given ratio, R between 0 and 1, through the interval, the * expected number of actions to have been performed in the interval at that * time is R times the target per interval. That is, 10% of the way through * the interval, approximately 10% of the actions have been performed, and * 80% of the way through the interval, 80% of the actions have been performed. *

* It's possible to wait for multiple "actions" in one call with * {@link #await(int)}. An example use is rate limiting writing bytes out to * a file. You could configure a FixedRateBarrier to only allow 1M bytes to * be written per second, and then call {@link #await(int)} with the size of * the byte buffer to write. The call to {@link #await(int)} would block until * writing out the buffer would not exceed the desired rate. */ @ThreadSafety(level=ThreadSafetyLevel.COMPLETELY_THREADSAFE) public final class FixedRateBarrier implements Serializable { /** * The minimum number of milliseconds that Thread.sleep() can handle * accurately. This varies from platform to platform, so we measure it * once in the static initializer below. When using a low rate (such as * 100 per second), we can often sleep between iterations instead of having * to spin calling Thread.yield(). */ private static final long minSleepMillis; static { // Calibrate the minimum number of milliseconds that we can reliably // sleep on this system. We take several measurements and take the median, // which keeps us from choosing an outlier. // // It varies from system to system. Testing on three systems, yielded // three different measurements Solaris x86 (10 ms), RedHat Linux (2 ms), // Windows 7 (1 ms). final List minSleepMillisMeasurements = new ArrayList<>(11); for (int i = 0; i < 11; i++) { final long timeBefore = System.currentTimeMillis(); try { Thread.sleep(1); } catch (final InterruptedException e) { Debug.debugException(e); } final long sleepMillis = System.currentTimeMillis() - timeBefore; minSleepMillisMeasurements.add(sleepMillis); } Collections.sort(minSleepMillisMeasurements); final long medianSleepMillis = minSleepMillisMeasurements.get( minSleepMillisMeasurements.size()/2); minSleepMillis = Math.max(medianSleepMillis, 1); final String message = "Calibrated FixedRateBarrier to use " + "minSleepMillis=" + minSleepMillis + ". " + "Minimum sleep measurements = " + minSleepMillisMeasurements; Debug.debug(Level.INFO, DebugType.OTHER, message); } /** * The serial version UID for this serializable class. */ private static final long serialVersionUID = -9048370191248737239L; // This tracks when this class is shut down. Calls to await() after // shutdownRequested() is called, will return immediately with a value of // true. private volatile boolean shutdownRequested = false; // // The following class variables are guarded by synchronized(this). // // The duration of the target interval in nano-seconds. private long intervalDurationNanos; // This tracks the number of milliseconds between each iteration if they // were evenly spaced. // // If intervalDurationMs=1000 and perInterval=100, then this is 100. // If intervalDurationMs=1000 and perInterval=10000, then this is .1. private double millisBetweenIterations; // The target number of times to release a thread per interval. private int perInterval; // A count of the number of times that await has returned within the current // interval. private long countInThisInterval; // The start of this interval in terms of System.nanoTime(). private long intervalStartNanos; // The end of this interval in terms of System.nanoTime(). private long intervalEndNanos; /** * Constructs a new FixedRateBarrier, which is active until * {@link #shutdownRequested} is called. * * @param intervalDurationMs The duration of the interval in milliseconds. * @param perInterval The target number of times that {@link #await} should * return per interval. */ public FixedRateBarrier(final long intervalDurationMs, final int perInterval) { setRate(intervalDurationMs, perInterval); } /** * Updates the rates associated with this FixedRateBarrier. The new rate * will be in effect when this method returns. * * @param intervalDurationMs The duration of the interval in milliseconds. * @param perInterval The target number of times that {@link #await} should * return per interval. */ public synchronized void setRate(final long intervalDurationMs, final int perInterval) { Validator.ensureTrue(intervalDurationMs > 0, "FixedRateBarrier.intervalDurationMs must be at least 1."); Validator.ensureTrue(perInterval > 0, "FixedRateBarrier.perInterval must be at least 1."); this.perInterval = perInterval; intervalDurationNanos = 1000L * 1000L * intervalDurationMs; millisBetweenIterations = (double)intervalDurationMs/(double)perInterval; // Reset the intervals and all of the counters. countInThisInterval = 0; intervalStartNanos = 0; intervalEndNanos = 0; } /** * This method waits until it is time for the next 'action' to be performed * based on the specified interval duration and target per interval. This * method can be called by multiple threads simultaneously. This method * returns immediately if shutdown has been requested. * * @return {@code true} if shutdown has been requested and {@code} false * otherwise. */ public synchronized boolean await() { return await(1); } /** * This method waits until it is time for the next {@code count} 'actions' * to be performed based on the specified interval duration and target per * interval. To achieve the target rate, it's recommended that on average * {@code count} is small relative to {@code perInterval} (and the * {@code count} must not be larger than {@code perInterval}). A * {@code count} value will not be split across intervals, and due to timing * issues, it's possible that a {@code count} that barely fits in the * current interval will need to wait until the next interval. If it's not * possible to use smaller 'count' values, then increase {@code perInterval} * and {@code intervalDurationMs} by the same relative amount. As an * example, if {@code count} is on average 1/10 as big as * {@code perInterval}, then you can expect to attain 90% of the target * rate. Increasing {@code perInterval} and {@code intervalDurationMs} by * 10x means that 99% of the target rate can be achieved. *

* This method can be called by multiple threads simultaneously. This method * returns immediately if shutdown has been requested. * * @param count The number of 'actions' being performed. It must be less * than or equal to {@code perInterval}, and is recommended to * be fairly small relative to {@code perInterval} so that it * is easier to achieve the desired rate and exhibit smoother * performance. * * @return {@code true} if shutdown has been requested and {@code} false * otherwise. */ public synchronized boolean await(final int count) { if (count > perInterval) { Validator.ensureTrue(false, "FixedRateBarrier.await(int) count value " + count + " exceeds perInterval value " + perInterval + ". The provided count value must be less than or equal to " + "the perInterval value."); } else if (count <= 0) { return shutdownRequested; } // Loop forever until we are requested to shutdown or it is time to perform // the next 'action' in which case we break from the loop. while (!shutdownRequested) { final long now = System.nanoTime(); if ((intervalStartNanos == 0) || // Handles the first time we're called. (now < intervalStartNanos)) // Handles a change in the clock. { intervalStartNanos = now; intervalEndNanos = intervalStartNanos + intervalDurationNanos; } else if (now >= intervalEndNanos) // End of an interval. { countInThisInterval = 0; if (now < (intervalEndNanos + intervalDurationNanos)) { // If we have already passed the end of the next interval, then we // don't try to catch up. Instead we just reset the start of the // next interval to now. This could happen if the system clock // was set to the future, we're running in a debugger, or we have // very short intervals and are unable to keep up. intervalStartNanos = now; } else { // Usually we're some small fraction into the next interval, so // we set the start of the current interval to the end of the // previous one. intervalStartNanos = intervalEndNanos; } intervalEndNanos = intervalStartNanos + intervalDurationNanos; } final long intervalRemaining = intervalEndNanos - now; if (intervalRemaining <= 0) { // This shouldn't happen, but we're careful not to divide by 0. continue; } final double intervalFractionRemaining = (double) intervalRemaining / intervalDurationNanos; final double expectedRemaining = intervalFractionRemaining * perInterval; final long actualRemaining = perInterval - countInThisInterval; final long countBehind = (long)Math.ceil(actualRemaining - expectedRemaining); if (count <= countBehind) { // We are on schedule or behind schedule so let the 'action(s)' // happen. countInThisInterval += count; break; } else { // If we can sleep until it's time to leave this barrier, then do // so to keep from spinning on a CPU doing Thread.yield(). final long countNeeded = count - countBehind; final long remainingMillis = (long) Math.floor(millisBetweenIterations * countNeeded); if (remainingMillis >= minSleepMillis) { // Cap how long we sleep so that we can respond to a change in the // rate without too much delay. try { // We need to wait here instead of Thread.sleep so that we don't // block setRate. Also, cap how long we sleep so that we can // respond to a change in the rate without too much delay. final long waitTime = Math.min(remainingMillis, 10); wait(waitTime); } catch (final InterruptedException e) { Debug.debugException(e); Thread.currentThread().interrupt(); return shutdownRequested; } } else { // We're ahead of schedule so yield to other threads, and then try // again. Note: this is the most costly part of the algorithm because // we have to busy wait due to the lack of sleeping for very small // amounts of time. Thread.yield(); } } } return shutdownRequested; } /** * Retrieves information about the current target rate for this barrier. The * value returned will include a {@code Long} that specifies the duration of * the current interval in milliseconds and an {@code Integer} that specifies * the number of times that the {@link #await} method should return per * interval. * * @return Information about hte current target rate for this barrier. */ @NotNull() public synchronized ObjectPair getTargetRate() { return new ObjectPair<>( (intervalDurationNanos / (1000L * 1000L)), perInterval); } /** * Shuts down this barrier. Future calls to await() will return immediately. */ public void shutdownRequested() { shutdownRequested = true; } /** * Returns {@code true} if shutdown has been requested. * * @return {@code true} if shutdown has been requested and {@code false} * otherwise. */ public boolean isShutdownRequested() { return shutdownRequested; } }





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