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overlap2d-runtime-libgdx provides functionality to load, manipulate and render scenes generated by Overlap2D.

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package com.uwsoft.editor.renderer.data;

import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.Actor;

public class MeshVO {
	public Vector2 [][] minPolygonData;
	public PhysicsBodyDataVO initialProperties;


    public MeshVO clone() {
        MeshVO newVo = new MeshVO();
        Vector2 [][] target = new Vector2[minPolygonData.length][];

        for (int i = 0; i < minPolygonData.length; i++) {
            target[i] = new Vector2[minPolygonData[i].length];
            for(int j=0;j




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