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overlap2d-runtime-libgdx provides functionality to load, manipulate and render scenes generated by Overlap2D.
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package com.uwsoft.editor.renderer.data;
import com.badlogic.ashley.core.Entity;
import com.uwsoft.editor.renderer.components.DimensionsComponent;
import com.uwsoft.editor.renderer.components.NinePatchComponent;
import com.uwsoft.editor.renderer.components.TextureRegionComponent;
public class Image9patchVO extends MainItemVO {
public String imageName = "";
public float width = 0;
public float height = 0;
public Image9patchVO() {
super();
}
public Image9patchVO(Image9patchVO vo) {
super(vo);
imageName = new String(vo.imageName);
width = vo.width;
height = vo.height;
}
@Override
public void loadFromEntity(Entity entity) {
super.loadFromEntity(entity);
NinePatchComponent ninePatchComponent = entity.getComponent(NinePatchComponent.class);
DimensionsComponent dimensionsComponent = entity.getComponent(DimensionsComponent.class);
imageName = ninePatchComponent.textureRegionName;
width = dimensionsComponent.width;
height = dimensionsComponent.height;
}
}