godot.gen.godot.LightOccluder2D.kt Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of godot-library-debug Show documentation
Show all versions of godot-library-debug Show documentation
Contains godot api as kotlin classes and jvm cpp interaction code.
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantParser.BOOL
import godot.core.VariantParser.LONG
import godot.core.VariantParser.NIL
import godot.core.VariantParser.OBJECT
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Int
import kotlin.Long
import kotlin.Suppress
import kotlin.Unit
import kotlin.jvm.JvmName
/**
* Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must be provided with an
* [OccluderPolygon2D] in order for the shadow to be computed.
*/
@GodotBaseType
public open class LightOccluder2D : Node2D() {
/**
* The [OccluderPolygon2D] used to compute the shadow.
*/
public final inline var occluder: OccluderPolygon2D?
@JvmName("occluderProperty")
get() = getOccluderPolygon()
@JvmName("occluderProperty")
set(`value`) {
setOccluderPolygon(value)
}
/**
* If enabled, the occluder will be part of a real-time generated signed distance field that can
* be used in custom shaders.
*/
public final inline var sdfCollision: Boolean
@JvmName("sdfCollisionProperty")
get() = isSetAsSdfCollision()
@JvmName("sdfCollisionProperty")
set(`value`) {
setAsSdfCollision(value)
}
/**
* The LightOccluder2D's occluder light mask. The LightOccluder2D will cast shadows only from
* Light2D(s) that have the same light mask(s).
*/
public final inline var occluderLightMask: Int
@JvmName("occluderLightMaskProperty")
get() = getOccluderLightMask()
@JvmName("occluderLightMaskProperty")
set(`value`) {
setOccluderLightMask(value)
}
public override fun new(scriptIndex: Int): Unit {
callConstructor(ENGINECLASS_LIGHTOCCLUDER2D, scriptIndex)
}
public final fun setOccluderPolygon(polygon: OccluderPolygon2D?): Unit {
TransferContext.writeArguments(OBJECT to polygon)
TransferContext.callMethod(rawPtr, MethodBindings.setOccluderPolygonPtr, NIL)
}
public final fun getOccluderPolygon(): OccluderPolygon2D? {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getOccluderPolygonPtr, OBJECT)
return (TransferContext.readReturnValue(OBJECT) as OccluderPolygon2D?)
}
public final fun setOccluderLightMask(mask: Int): Unit {
TransferContext.writeArguments(LONG to mask.toLong())
TransferContext.callMethod(rawPtr, MethodBindings.setOccluderLightMaskPtr, NIL)
}
public final fun getOccluderLightMask(): Int {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getOccluderLightMaskPtr, LONG)
return (TransferContext.readReturnValue(LONG) as Long).toInt()
}
public final fun setAsSdfCollision(enable: Boolean): Unit {
TransferContext.writeArguments(BOOL to enable)
TransferContext.callMethod(rawPtr, MethodBindings.setAsSdfCollisionPtr, NIL)
}
public final fun isSetAsSdfCollision(): Boolean {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.isSetAsSdfCollisionPtr, BOOL)
return (TransferContext.readReturnValue(BOOL) as Boolean)
}
public companion object
internal object MethodBindings {
public val setOccluderPolygonPtr: VoidPtr =
TypeManager.getMethodBindPtr("LightOccluder2D", "set_occluder_polygon", 3258315893)
public val getOccluderPolygonPtr: VoidPtr =
TypeManager.getMethodBindPtr("LightOccluder2D", "get_occluder_polygon", 3962317075)
public val setOccluderLightMaskPtr: VoidPtr =
TypeManager.getMethodBindPtr("LightOccluder2D", "set_occluder_light_mask", 1286410249)
public val getOccluderLightMaskPtr: VoidPtr =
TypeManager.getMethodBindPtr("LightOccluder2D", "get_occluder_light_mask", 3905245786)
public val setAsSdfCollisionPtr: VoidPtr =
TypeManager.getMethodBindPtr("LightOccluder2D", "set_as_sdf_collision", 2586408642)
public val isSetAsSdfCollisionPtr: VoidPtr =
TypeManager.getMethodBindPtr("LightOccluder2D", "is_set_as_sdf_collision", 36873697)
}
}