All Downloads are FREE. Search and download functionalities are using the official Maven repository.

godot.gen.godot.TextureCubemapRD.kt Maven / Gradle / Ivy

There is a newer version: 0.10.0-4.3.0
Show newest version
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
    "UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
    "RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
    "RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")

package godot

import godot.`annotation`.GodotBaseType
import kotlin.Int
import kotlin.Suppress
import kotlin.Unit

/**
 * This texture class allows you to use a cubemap texture created directly on the [RenderingDevice]
 * as a texture for materials, meshes, etc.
 */
@GodotBaseType
public open class TextureCubemapRD : TextureLayeredRD() {
  public override fun new(scriptIndex: Int): Unit {
    callConstructor(ENGINECLASS_TEXTURECUBEMAPRD, scriptIndex)
  }

  public companion object

  internal object MethodBindings
}




© 2015 - 2024 Weber Informatics LLC | Privacy Policy