godot.gen.godot.RDPipelineRasterizationState.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantType.BOOL
import godot.core.VariantType.DOUBLE
import godot.core.VariantType.LONG
import godot.core.VariantType.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Double
import kotlin.Float
import kotlin.Int
import kotlin.Long
import kotlin.Suppress
/**
* Pipeline rasterization state (used by [godot.RenderingDevice]).
*
* This object is used by [godot.RenderingDevice].
*/
@GodotBaseType
public open class RDPipelineRasterizationState : RefCounted() {
/**
*
*/
public var enableDepthClamp: Boolean
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getEnableDepthClampPtr, BOOL)
return (TransferContext.readReturnValue(BOOL, false) as Boolean)
}
set(`value`) {
TransferContext.writeArguments(BOOL to value)
TransferContext.callMethod(rawPtr, MethodBindings.setEnableDepthClampPtr, NIL)
}
/**
* If `true`, primitives are discarded immediately before the rasterization stage.
*/
public var discardPrimitives: Boolean
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getDiscardPrimitivesPtr, BOOL)
return (TransferContext.readReturnValue(BOOL, false) as Boolean)
}
set(`value`) {
TransferContext.writeArguments(BOOL to value)
TransferContext.callMethod(rawPtr, MethodBindings.setDiscardPrimitivesPtr, NIL)
}
/**
* If `true`, performs wireframe rendering for triangles instead of flat or textured rendering.
*/
public var wireframe: Boolean
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getWireframePtr, BOOL)
return (TransferContext.readReturnValue(BOOL, false) as Boolean)
}
set(`value`) {
TransferContext.writeArguments(BOOL to value)
TransferContext.callMethod(rawPtr, MethodBindings.setWireframePtr, NIL)
}
/**
* The cull mode to use when drawing polygons, which determines whether front faces or backfaces are hidden.
*/
public var cullMode: RenderingDevice.PolygonCullMode
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getCullModePtr, LONG)
return RenderingDevice.PolygonCullMode.from(TransferContext.readReturnValue(LONG) as Long)
}
set(`value`) {
TransferContext.writeArguments(LONG to value.id)
TransferContext.callMethod(rawPtr, MethodBindings.setCullModePtr, NIL)
}
/**
* The winding order to use to determine which face of a triangle is considered its front face.
*/
public var frontFace: RenderingDevice.PolygonFrontFace
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getFrontFacePtr, LONG)
return RenderingDevice.PolygonFrontFace.from(TransferContext.readReturnValue(LONG) as Long)
}
set(`value`) {
TransferContext.writeArguments(LONG to value.id)
TransferContext.callMethod(rawPtr, MethodBindings.setFrontFacePtr, NIL)
}
/**
*
*/
public var depthBiasEnabled: Boolean
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getDepthBiasEnabledPtr, BOOL)
return (TransferContext.readReturnValue(BOOL, false) as Boolean)
}
set(`value`) {
TransferContext.writeArguments(BOOL to value)
TransferContext.callMethod(rawPtr, MethodBindings.setDepthBiasEnabledPtr, NIL)
}
/**
*
*/
public var depthBiasConstantFactor: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getDepthBiasConstantFactorPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setDepthBiasConstantFactorPtr, NIL)
}
/**
*
*/
public var depthBiasClamp: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getDepthBiasClampPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setDepthBiasClampPtr, NIL)
}
/**
*
*/
public var depthBiasSlopeFactor: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getDepthBiasSlopeFactorPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setDepthBiasSlopeFactorPtr, NIL)
}
/**
* The line width to use when drawing lines (in pixels). Thick lines may not be supported on all hardware.
*/
public var lineWidth: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getLineWidthPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setLineWidthPtr, NIL)
}
/**
* The number of control points to use when drawing a patch with tessellation enabled. Higher values result in higher quality at the cost of performance.
*/
public var patchControlPoints: Long
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getPatchControlPointsPtr, LONG)
return (TransferContext.readReturnValue(LONG, false) as Long)
}
set(`value`) {
TransferContext.writeArguments(LONG to value)
TransferContext.callMethod(rawPtr, MethodBindings.setPatchControlPointsPtr, NIL)
}
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_RDPIPELINERASTERIZATIONSTATE, scriptIndex)
return true
}
public companion object
internal object MethodBindings {
public val setEnableDepthClampPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_enable_depth_clamp")
public val getEnableDepthClampPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_enable_depth_clamp")
public val setDiscardPrimitivesPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_discard_primitives")
public val getDiscardPrimitivesPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_discard_primitives")
public val setWireframePtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_wireframe")
public val getWireframePtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_wireframe")
public val setCullModePtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_cull_mode")
public val getCullModePtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_cull_mode")
public val setFrontFacePtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_front_face")
public val getFrontFacePtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_front_face")
public val setDepthBiasEnabledPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_depth_bias_enabled")
public val getDepthBiasEnabledPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_depth_bias_enabled")
public val setDepthBiasConstantFactorPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_depth_bias_constant_factor")
public val getDepthBiasConstantFactorPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_depth_bias_constant_factor")
public val setDepthBiasClampPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_depth_bias_clamp")
public val getDepthBiasClampPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_depth_bias_clamp")
public val setDepthBiasSlopeFactorPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_depth_bias_slope_factor")
public val getDepthBiasSlopeFactorPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_depth_bias_slope_factor")
public val setLineWidthPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_line_width")
public val getLineWidthPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_line_width")
public val setPatchControlPointsPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "set_patch_control_points")
public val getPatchControlPointsPtr: VoidPtr =
TypeManager.getMethodBindPtr("RDPipelineRasterizationState", "get_patch_control_points")
}
}
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