godot.gen.godot.VisualShaderNodeTransformVecMult.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantType.LONG
import godot.core.VariantType.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Int
import kotlin.Long
import kotlin.Suppress
/**
* Multiplies a [godot.Transform3D] and a [godot.core.Vector3] within the visual shader graph.
*
* A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.
*/
@GodotBaseType
public open class VisualShaderNodeTransformVecMult : VisualShaderNode() {
/**
* The multiplication type to be performed. See [enum Operator] for options.
*/
public var `operator`: Operator
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getOperatorPtr, LONG)
return VisualShaderNodeTransformVecMult.Operator.from(TransferContext.readReturnValue(LONG) as Long)
}
set(`value`) {
TransferContext.writeArguments(LONG to value.id)
TransferContext.callMethod(rawPtr, MethodBindings.setOperatorPtr, NIL)
}
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_VISUALSHADERNODETRANSFORMVECMULT, scriptIndex)
return true
}
public enum class Operator(
id: Long,
) {
/**
* Multiplies transform `a` by the vector `b`.
*/
OP_AxB(0),
/**
* Multiplies vector `b` by the transform `a`.
*/
OP_BxA(1),
/**
* Multiplies transform `a` by the vector `b`, skipping the last row and column of the transform.
*/
OP_3x3_AxB(2),
/**
* Multiplies vector `b` by the transform `a`, skipping the last row and column of the transform.
*/
OP_3x3_BxA(3),
/**
* Represents the size of the [enum Operator] enum.
*/
OP_MAX(4),
;
public val id: Long
init {
this.id = id
}
public companion object {
public fun from(`value`: Long) = entries.single { it.id == `value` }
}
}
public companion object
internal object MethodBindings {
public val setOperatorPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeTransformVecMult", "set_operator")
public val getOperatorPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeTransformVecMult", "get_operator")
}
}
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