godot.global.GDCore.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
package godot.global
import godot.core.Color
import godot.core.Dictionary
import godot.core.NodePath
import godot.core.PackedByteArray
import godot.core.PackedColorArray
import godot.core.PackedInt32Array
import godot.core.PackedFloat64Array
import godot.core.PackedStringArray
import godot.core.PackedVector2Array
import godot.core.PackedVector3Array
import godot.core.VariantArray
import godot.util.toRealT
internal interface GDCore {
/** Returns a character as a String of the given Unicode code point (which is compatible with ASCII code). */
fun char(code: Int) = code.toChar().toString()
/** Returns a color constructed from integer red, green, blue, and alpha channels.
* Each channel should have 8 bits of information ranging from 0 to 255. */
fun Color8(r8: Int, g8: Int, b8: Int, a8: Int = 255) = Color(r8 / 256f, g8 / 256f, b8 / 256f, a8 / 256f)
/** Returns a color according to the standardized name with alpha ranging from 0 to 1.*/
fun ColorN(name: String, alpha: Float = 1.0f): Color {
return when (name) {
"aliceblue" -> Color.aliceBlue
"aqua" -> Color.aqua
"aquamarine" -> Color.aquamarine
"azure" -> Color.azure
"beige" -> Color.beige
"bisque" -> Color.bisque
"black" -> Color.black
"blanchedalmond" -> Color.blanchedAlmond
"blue" -> Color.blue
"blueviolet" -> Color.blueViolet
"brown" -> Color.brown
"burlywood" -> Color.burlywood
"cadetblue" -> Color.cadetBlue
"chartreuse" -> Color.chartreuse
"chocolate" -> Color.chocolate
"coral" -> Color.coral
"cornflower" -> Color.cornflowerBlue
"cornsilk" -> Color.cornsilk
"crimson" -> Color.crimson
"cyan" -> Color.cyan
"darkblue" -> Color.darkBlue
"darkcyan" -> Color.darkCyan
"darkgoldenrod" -> Color.darkGoldenrod
"darkgray" -> Color.darkGray
"darkgreen" -> Color.darkGreen
"darkkhaki" -> Color.darkKhaki
"darkmagenta" -> Color.darkMagenta
"darkolivegreen" -> Color.darkOliveGreen
"darkorange" -> Color.darkorange
"darkorchid" -> Color.darkOrchid
"darkred" -> Color.darkRed
"darksalmon" -> Color.darkSalmon
"darkseagreen" -> Color.darkSeaGreen
"darkslateblue" -> Color.darkSlateBlue
"darkslategray" -> Color.darkSlateGray
"darkturquoise" -> Color.darkTurquoise
"darkviolet" -> Color.darkViolet
"deeppink" -> Color.deepPink
"deepskyblue" -> Color.deepSkyBlue
"dimgray" -> Color.dimGray
"dodgerblue" -> Color.dodgerBlue
"firebrick" -> Color.firebrick
"floralwhite" -> Color.floralWhite
"forestgreen" -> Color.forestGreen
"fuchsia" -> Color.fuchsia
"gainsboro" -> Color.gainsboro
"ghostwhite" -> Color.ghostWhite
"gold" -> Color.gold
"goldenrod" -> Color.goldenrod
"gray" -> Color.gray
"webgray" -> Color.webGray
"green" -> Color.green
"webgreen" -> Color.webGreen
"greenyellow" -> Color.greenYellow
"honeydew" -> Color.honeydew
"hotpink" -> Color.hotPink
"indianred" -> Color.indianRed
"indigo" -> Color.indigo
"ivory" -> Color.ivory
"khaki" -> Color.khaki
"lavender" -> Color.lavender
"lavenderblush" -> Color.lavenderBlush
"lawngreen" -> Color.lawnGreen
"lemonchiffon" -> Color.lemonChiffon
"lightblue" -> Color.lightBlue
"lightcoral" -> Color.lightCoral
"lightcyan" -> Color.lightCyan
"lightgoldenrod" -> Color.lightGoldenrod
"lightgray" -> Color.lightGray
"lightgreen" -> Color.lightGreen
"lightpink" -> Color.lightPink
"lightsalmon" -> Color.lightSalmon
"lightseagreen" -> Color.lightSeaGreen
"lightskyblue" -> Color.lightSkyBlue
"lightslategray" -> Color.lightSlateGray
"lightsteelblue" -> Color.lightSteelBlue
"lightyellow" -> Color.lightYellow
"lime" -> Color.lime
"limegreen" -> Color.limeGreen
"linen" -> Color.linen
"magenta" -> Color.magenta
"maroon" -> Color.maroon
"webmaroon" -> Color.webMaroon
"mediumaquamarine" -> Color.mediumAquamarine
"mediumblue" -> Color.mediumBlue
"mediumorchid" -> Color.mediumOrchid
"mediumpurple" -> Color.mediumPurple
"mediumseagreen" -> Color.mediumSeaGreen
"mediumslateblue" -> Color.mediumSlateBlue
"mediumspringgreen" -> Color.mediumSpringGreen
"mediumturquoise" -> Color.mediumTurquoise
"mediumvioletred" -> Color.mediumVioletRed
"midnightblue" -> Color.midnightBlue
"mintcream" -> Color.mintCream
"mistyrose" -> Color.mistyRose
"moccasin" -> Color.moccasin
"navajowhite" -> Color.navajoWhite
"navyblue" -> Color.navyBlue
"oldlace" -> Color.oldLace
"olive" -> Color.olive
"olivedrab" -> Color.oliveDrab
"orange" -> Color.orange
"orangered" -> Color.orangeRed
"orchid" -> Color.orchid
"palegoldenrod" -> Color.paleGoldenrod
"palegreen" -> Color.paleGreen
"paleturquoise" -> Color.paleTurquoise
"palevioletred" -> Color.paleVioletRed
"papayawhip" -> Color.papayaWhip
"peachpuff" -> Color.peachPuff
"peru" -> Color.peru
"pink" -> Color.pink
"plum" -> Color.plum
"powderblue" -> Color.powderBlue
"purple" -> Color.purple
"webpurple" -> Color.webPurple
"rebeccapurple" -> Color.rebeccaPurple
"red" -> Color.red
"rosybrown" -> Color.rosyBrown
"royalblue" -> Color.royalBlue
"saddlebrown" -> Color.saddleBrown
"salmon" -> Color.salmon
"sandybrown" -> Color.sandyBrown
"seagreen" -> Color.seaGreen
"seashell" -> Color.seashell
"sienna" -> Color.sienna
"silver" -> Color.silver
"skyblue" -> Color.skyBlue
"slateblue" -> Color.slateBlue
"slategray" -> Color.slateGray
"snow" -> Color.snow
"springgreen" -> Color.springGreen
"steelblue" -> Color.steelBlue
"tan" -> Color.tan
"teal" -> Color.teal
"thistle" -> Color.thistle
"tomato" -> Color.tomato
"turquoise" -> Color.turquoise
"transparent" -> Color.transparent
"violet" -> Color.violet
"wheat" -> Color.wheat
"white" -> Color.white
"whitesmoke" -> Color.whiteSmoke
"yellow" -> Color.yellow
"yellowgreen" -> Color.yellowGreen
else -> throw NoSuchElementException("$name is not a valid color name.")
}.also {
it.a = alpha.toRealT()
}
}
/** Returns length of Variant var */
fun len(s: String): Int = s.length
/** Returns length of Variant var */
fun len(s: NodePath): Int = len(s.path)
/** Returns length of Variant var */
fun len(s: VariantArray): Int = s.size
/** Returns length of Variant var */
fun len(s: Dictionary): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedByteArray): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedColorArray): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedInt32Array): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedFloat64Array): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedStringArray): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedVector2Array): Int = s.size
/** Returns length of Variant var */
fun len(s: PackedVector3Array): Int = s.size
/** Returns an integer representing the Unicode code point of the given Unicode character char. */
fun ord(char: String): Int {
return char[0].code
}
}
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