godot.gen.godot.CanvasModulate.kt Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of godot-library-release Show documentation
Show all versions of godot-library-release Show documentation
Contains godot api as kotlin classes and jvm cpp interaction code.
The newest version!
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.CoreTypeHelper
import godot.`annotation`.CoreTypeLocalCopy
import godot.`annotation`.GodotBaseType
import godot.core.Color
import godot.core.TypeManager
import godot.core.VariantParser.COLOR
import godot.core.VariantParser.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Int
import kotlin.Suppress
import kotlin.Unit
import kotlin.jvm.JvmName
/**
* [CanvasModulate] applies a color tint to all nodes on a canvas. Only one can be used to tint a
* canvas, but [CanvasLayer]s can be used to render things independently.
*/
@GodotBaseType
public open class CanvasModulate : Node2D() {
/**
* The tint color to apply.
*/
@CoreTypeLocalCopy
public final inline var color: Color
@JvmName("colorProperty")
get() = getColor()
@JvmName("colorProperty")
set(`value`) {
setColor(value)
}
public override fun new(scriptIndex: Int): Unit {
callConstructor(ENGINECLASS_CANVASMODULATE, scriptIndex)
}
/**
* The tint color to apply.
*
* This is a helper function to make dealing with local copies easier.
*
* For more information, see our
* [documentation](https://godot-kotl.in/en/stable/user-guide/api-differences/#core-types).
*
* Allow to directly modify the local copy of the property and assign it back to the Object.
*
* Prefer that over writing:
* ``````
* val myCoreType = canvasmodulate.color
* //Your changes
* canvasmodulate.color = myCoreType
* ``````
*/
@CoreTypeHelper
public final fun colorMutate(block: Color.() -> Unit): Color = color.apply{
block(this)
color = this
}
public final fun setColor(color: Color): Unit {
TransferContext.writeArguments(COLOR to color)
TransferContext.callMethod(rawPtr, MethodBindings.setColorPtr, NIL)
}
public final fun getColor(): Color {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getColorPtr, COLOR)
return (TransferContext.readReturnValue(COLOR) as Color)
}
public companion object
internal object MethodBindings {
public val setColorPtr: VoidPtr =
TypeManager.getMethodBindPtr("CanvasModulate", "set_color", 2920490490)
public val getColorPtr: VoidPtr =
TypeManager.getMethodBindPtr("CanvasModulate", "get_color", 3444240500)
}
}