godot.gen.godot.VisualShaderNodeVectorFunc.kt Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of godot-library-release Show documentation
Show all versions of godot-library-release Show documentation
Contains godot api as kotlin classes and jvm cpp interaction code.
The newest version!
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantParser.LONG
import godot.core.VariantParser.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Int
import kotlin.Long
import kotlin.Suppress
import kotlin.Unit
import kotlin.jvm.JvmName
/**
* A visual shader node able to perform different functions using vectors.
*/
@GodotBaseType
public open class VisualShaderNodeVectorFunc : VisualShaderNodeVectorBase() {
/**
* The function to be performed. See [Function] for options.
*/
public final inline var function: Function
@JvmName("functionProperty")
get() = getFunction()
@JvmName("functionProperty")
set(`value`) {
setFunction(value)
}
public override fun new(scriptIndex: Int): Unit {
callConstructor(ENGINECLASS_VISUALSHADERNODEVECTORFUNC, scriptIndex)
}
public final fun setFunction(func: Function): Unit {
TransferContext.writeArguments(LONG to func.id)
TransferContext.callMethod(rawPtr, MethodBindings.setFunctionPtr, NIL)
}
public final fun getFunction(): Function {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getFunctionPtr, LONG)
return VisualShaderNodeVectorFunc.Function.from(TransferContext.readReturnValue(LONG) as Long)
}
public enum class Function(
id: Long,
) {
/**
* Normalizes the vector so that it has a length of `1` but points in the same direction.
*/
FUNC_NORMALIZE(0),
/**
* Clamps the value between `0.0` and `1.0`.
*/
FUNC_SATURATE(1),
/**
* Returns the opposite value of the parameter.
*/
FUNC_NEGATE(2),
/**
* Returns `1/vector`.
*/
FUNC_RECIPROCAL(3),
/**
* Returns the absolute value of the parameter.
*/
FUNC_ABS(4),
/**
* Returns the arc-cosine of the parameter.
*/
FUNC_ACOS(5),
/**
* Returns the inverse hyperbolic cosine of the parameter.
*/
FUNC_ACOSH(6),
/**
* Returns the arc-sine of the parameter.
*/
FUNC_ASIN(7),
/**
* Returns the inverse hyperbolic sine of the parameter.
*/
FUNC_ASINH(8),
/**
* Returns the arc-tangent of the parameter.
*/
FUNC_ATAN(9),
/**
* Returns the inverse hyperbolic tangent of the parameter.
*/
FUNC_ATANH(10),
/**
* Finds the nearest integer that is greater than or equal to the parameter.
*/
FUNC_CEIL(11),
/**
* Returns the cosine of the parameter.
*/
FUNC_COS(12),
/**
* Returns the hyperbolic cosine of the parameter.
*/
FUNC_COSH(13),
/**
* Converts a quantity in radians to degrees.
*/
FUNC_DEGREES(14),
/**
* Base-e Exponential.
*/
FUNC_EXP(15),
/**
* Base-2 Exponential.
*/
FUNC_EXP2(16),
/**
* Finds the nearest integer less than or equal to the parameter.
*/
FUNC_FLOOR(17),
/**
* Computes the fractional part of the argument.
*/
FUNC_FRACT(18),
/**
* Returns the inverse of the square root of the parameter.
*/
FUNC_INVERSE_SQRT(19),
/**
* Natural logarithm.
*/
FUNC_LOG(20),
/**
* Base-2 logarithm.
*/
FUNC_LOG2(21),
/**
* Converts a quantity in degrees to radians.
*/
FUNC_RADIANS(22),
/**
* Finds the nearest integer to the parameter.
*/
FUNC_ROUND(23),
/**
* Finds the nearest even integer to the parameter.
*/
FUNC_ROUNDEVEN(24),
/**
* Extracts the sign of the parameter, i.e. returns `-1` if the parameter is negative, `1` if
* it's positive and `0` otherwise.
*/
FUNC_SIGN(25),
/**
* Returns the sine of the parameter.
*/
FUNC_SIN(26),
/**
* Returns the hyperbolic sine of the parameter.
*/
FUNC_SINH(27),
/**
* Returns the square root of the parameter.
*/
FUNC_SQRT(28),
/**
* Returns the tangent of the parameter.
*/
FUNC_TAN(29),
/**
* Returns the hyperbolic tangent of the parameter.
*/
FUNC_TANH(30),
/**
* Returns a value equal to the nearest integer to the parameter whose absolute value is not
* larger than the absolute value of the parameter.
*/
FUNC_TRUNC(31),
/**
* Returns `1.0 - vector`.
*/
FUNC_ONEMINUS(32),
/**
* Represents the size of the [Function] enum.
*/
FUNC_MAX(33),
;
public val id: Long
init {
this.id = id
}
public companion object {
public fun from(`value`: Long): Function = entries.single { it.id == `value` }
}
}
public companion object
internal object MethodBindings {
public val setFunctionPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeVectorFunc", "set_function", 629964457)
public val getFunctionPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeVectorFunc", "get_function", 4047776843)
}
}