godot.core.bridge.NativeCallable.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
@file:JvmName("CallableUtils")
@file:Suppress("PackageDirectoryMismatch")
package godot.core
import godot.Object
import godot.core.memory.MemoryManager
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.reflect.KCallable
class NativeCallable : NativeCoreType, Callable {
internal constructor() {
_handle = Bridge.engine_call_constructor()
MemoryManager.registerNativeCoreType(this, VariantParser.CALLABLE)
}
internal constructor(target: Object, methodName: StringName) {
TransferContext.writeArguments(VariantParser.OBJECT to target, VariantParser.STRING_NAME to methodName)
_handle = Bridge.engine_call_constructor_object_string_name()
MemoryManager.registerNativeCoreType(this, VariantParser.CALLABLE)
}
internal constructor(callable: NativeCallable) {
TransferContext.writeArguments(VariantParser.CALLABLE to callable)
_handle = Bridge.engine_call_copy_constructor()
MemoryManager.registerNativeCoreType(this, VariantParser.CALLABLE)
}
internal constructor(lambdaCallable: LambdaCallable<*>) {
// We pass all params using jni as we're often in a context of sending parameters to cpp, so we should not rewind buffer.
_handle = Bridge.engine_call_constructor_kt_custom_callable(lambdaCallable, lambdaCallable.variantConverter.id, lambdaCallable.hashCode())
MemoryManager.registerNativeCoreType(this, VariantParser.CALLABLE)
}
internal constructor(_handle: VoidPtr){
this._handle = _handle
MemoryManager.registerNativeCoreType(this, VariantParser.CALLABLE)
}
fun bind(vararg args: Any?): NativeCallable {
TransferContext.writeArguments(*args.map { VariantCaster.ANY to it }.toTypedArray())
Bridge.engine_call_bind(_handle)
return TransferContext.readReturnValue(VariantParser.CALLABLE) as NativeCallable
}
fun bindv(args: VariantArray): NativeCallable {
TransferContext.writeArguments(VariantParser.ARRAY to args)
Bridge.engine_call_bindv(_handle)
return TransferContext.readReturnValue(VariantParser.CALLABLE) as NativeCallable
}
override fun call(vararg args: Any?): Any? {
TransferContext.writeArguments(*args.map { VariantCaster.ANY to it }.toTypedArray())
Bridge.engine_call_call(_handle)
return TransferContext.readReturnValue(VariantCaster.ANY)
}
fun callDeferred(vararg args: Any?) {
TransferContext.writeArguments(*args.map { VariantCaster.ANY to it }.toTypedArray())
Bridge.engine_call_call_deferred(_handle)
}
fun callv(args: VariantArray): Any? {
TransferContext.writeArguments(VariantParser.ARRAY to args)
Bridge.engine_call_callv(_handle)
return TransferContext.readReturnValue(VariantCaster.ANY)
}
fun getBoundArguments(): VariantArray {
Bridge.engine_call_get_bound_arguments(_handle)
@Suppress("UNCHECKED_CAST")
return TransferContext.readReturnValue(VariantParser.ARRAY) as VariantArray
}
fun getBoundArgumentCount(): Int {
Bridge.engine_call_get_bound_arguments_count(_handle)
return TransferContext.readReturnValue(VariantCaster.INT) as Int
}
fun getMethod(): StringName {
Bridge.engine_call_get_method(_handle)
return TransferContext.readReturnValue(VariantParser.STRING_NAME) as StringName
}
fun getObject(): Object {
Bridge.engine_call_get_object(_handle)
return TransferContext.readReturnValue(VariantParser.OBJECT) as Object
}
fun getObjectId(): ObjectID {
Bridge.engine_call_get_object_id(_handle)
return ObjectID(TransferContext.readReturnValue(VariantParser.LONG) as Long)
}
override fun hashCode(): Int {
Bridge.engine_call_hash(_handle)
return TransferContext.readReturnValue(VariantCaster.INT) as Int
}
fun isCustom(): Boolean {
Bridge.engine_call_is_custom(_handle)
return TransferContext.readReturnValue(VariantParser.BOOL) as Boolean
}
fun isNull(): Boolean {
Bridge.engine_call_is_null(_handle)
return TransferContext.readReturnValue(VariantParser.BOOL) as Boolean
}
fun isStandard(): Boolean {
Bridge.engine_call_is_standard(_handle)
return TransferContext.readReturnValue(VariantParser.BOOL) as Boolean
}
fun isValid(): Boolean {
Bridge.engine_call_is_valid(_handle)
return TransferContext.readReturnValue(VariantParser.BOOL) as Boolean
}
fun rpc(vararg args: Any?) {
TransferContext.writeArguments(*args.map { VariantCaster.ANY to it }.toTypedArray())
Bridge.engine_call_rpc(_handle)
}
fun rpcId(peerId: Long, vararg args: Any?) {
TransferContext.writeArguments(VariantParser.LONG to peerId, *args.map { VariantCaster.ANY to it }.toTypedArray())
Bridge.engine_call_rpc_id(_handle)
}
fun unbind(argCount: Int): NativeCallable {
TransferContext.writeArguments(VariantCaster.INT to argCount)
Bridge.engine_call_unbind(_handle)
return TransferContext.readReturnValue(VariantParser.CALLABLE) as NativeCallable
}
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other !is NativeCallable) return false
if(getObject() != other.getObject() || getMethod() != other.getMethod()) return false
return true
}
@Suppress("FunctionName")
object Bridge {
external fun engine_call_constructor(): VoidPtr
external fun engine_call_constructor_object_string_name(): VoidPtr
external fun engine_call_constructor_kt_custom_callable(callable: LambdaCallable<*>, variantTypeOrdinal: Int, hashCode: Int): VoidPtr
external fun engine_call_copy_constructor(): VoidPtr
external fun engine_call_bind(_handle: VoidPtr)
external fun engine_call_bindv(_handle: VoidPtr)
external fun engine_call_call(handle: VoidPtr)
external fun engine_call_call_deferred(handle: VoidPtr)
external fun engine_call_callv(_handle: VoidPtr)
external fun engine_call_get_bound_arguments(_handle: VoidPtr)
external fun engine_call_get_bound_arguments_count(_handle: VoidPtr)
external fun engine_call_get_method(_handle: VoidPtr)
external fun engine_call_get_object(_handle: VoidPtr)
external fun engine_call_get_object_id(_handle: VoidPtr)
external fun engine_call_hash(_handle: VoidPtr)
external fun engine_call_is_custom(_handle: VoidPtr)
external fun engine_call_is_null(_handle: VoidPtr)
external fun engine_call_is_standard(_handle: VoidPtr)
external fun engine_call_is_valid(_handle: VoidPtr)
external fun engine_call_rpc(_handle: VoidPtr)
external fun engine_call_rpc_id(_handle: VoidPtr)
external fun engine_call_unbind(_handle: VoidPtr)
}
companion object {
operator fun invoke(
target: T,
callable: T.() -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4, P5) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4, P5, P6) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4, P5, P6, P7) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4, P5, P6, P7, P8) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4, P5, P6, P7, P8, P9) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
operator fun invoke(
target: T,
callable: T.(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10) -> Unit
) = NativeCallable(target, (callable as KCallable<*>).name.toGodotName())
}
}