godot.gen.godot.AudioStreamPlaybackResampled.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantParser.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Float
import kotlin.Int
import kotlin.NotImplementedError
import kotlin.Suppress
import kotlin.Unit
@GodotBaseType
public open class AudioStreamPlaybackResampled : AudioStreamPlayback() {
public override fun new(scriptIndex: Int): Unit {
callConstructor(ENGINECLASS_AUDIOSTREAMPLAYBACKRESAMPLED, scriptIndex)
}
public open fun _getStreamSamplingRate(): Float {
throw NotImplementedError("_get_stream_sampling_rate is not implemented for AudioStreamPlaybackResampled")
}
public final fun beginResample(): Unit {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.beginResamplePtr, NIL)
}
public companion object
internal object MethodBindings {
public val beginResamplePtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioStreamPlaybackResampled", "begin_resample", 3218959716)
}
}