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godot.gen.godot.HingeJoint3D.kt Maven / Gradle / Ivy

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// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
    "UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
    "RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
    "RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")

package godot

import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantParser.BOOL
import godot.core.VariantParser.DOUBLE
import godot.core.VariantParser.LONG
import godot.core.VariantParser.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Double
import kotlin.Float
import kotlin.Int
import kotlin.Long
import kotlin.Suppress
import kotlin.Unit

/**
 * A physics joint that restricts the rotation of a 3D physics body around an axis relative to
 * another physics body. For example, Body A can be a [StaticBody3D] representing a door hinge that a
 * [RigidBody3D] rotates around.
 */
@GodotBaseType
public open class HingeJoint3D : Joint3D() {
  public override fun new(scriptIndex: Int): Unit {
    callConstructor(ENGINECLASS_HINGEJOINT3D, scriptIndex)
  }

  /**
   * Sets the value of the specified parameter.
   */
  public final fun setParam(`param`: Param, `value`: Float): Unit {
    TransferContext.writeArguments(LONG to param.id, DOUBLE to value.toDouble())
    TransferContext.callMethod(rawPtr, MethodBindings.setParamPtr, NIL)
  }

  /**
   * Returns the value of the specified parameter.
   */
  public final fun getParam(`param`: Param): Float {
    TransferContext.writeArguments(LONG to param.id)
    TransferContext.callMethod(rawPtr, MethodBindings.getParamPtr, DOUBLE)
    return (TransferContext.readReturnValue(DOUBLE) as Double).toFloat()
  }

  /**
   * If `true`, enables the specified flag.
   */
  public final fun setFlag(flag: Flag, enabled: Boolean): Unit {
    TransferContext.writeArguments(LONG to flag.id, BOOL to enabled)
    TransferContext.callMethod(rawPtr, MethodBindings.setFlagPtr, NIL)
  }

  /**
   * Returns the value of the specified flag.
   */
  public final fun getFlag(flag: Flag): Boolean {
    TransferContext.writeArguments(LONG to flag.id)
    TransferContext.callMethod(rawPtr, MethodBindings.getFlagPtr, BOOL)
    return (TransferContext.readReturnValue(BOOL) as Boolean)
  }

  public enum class Param(
    id: Long,
  ) {
    /**
     * The speed with which the two bodies get pulled together when they move in different
     * directions.
     */
    PARAM_BIAS(0),
    /**
     * The maximum rotation. Only active if [angularLimit/enable] is `true`.
     */
    PARAM_LIMIT_UPPER(1),
    /**
     * The minimum rotation. Only active if [angularLimit/enable] is `true`.
     */
    PARAM_LIMIT_LOWER(2),
    /**
     * The speed with which the rotation across the axis perpendicular to the hinge gets corrected.
     */
    PARAM_LIMIT_BIAS(3),
    PARAM_LIMIT_SOFTNESS(4),
    /**
     * The lower this value, the more the rotation gets slowed down.
     */
    PARAM_LIMIT_RELAXATION(5),
    /**
     * Target speed for the motor.
     */
    PARAM_MOTOR_TARGET_VELOCITY(6),
    /**
     * Maximum acceleration for the motor.
     */
    PARAM_MOTOR_MAX_IMPULSE(7),
    /**
     * Represents the size of the [Param] enum.
     */
    PARAM_MAX(8),
    ;

    public val id: Long
    init {
      this.id = id
    }

    public companion object {
      public fun from(`value`: Long): Param = entries.single { it.id == `value` }
    }
  }

  public enum class Flag(
    id: Long,
  ) {
    /**
     * If `true`, the hinges maximum and minimum rotation, defined by [angularLimit/lower] and
     * [angularLimit/upper] has effects.
     */
    FLAG_USE_LIMIT(0),
    /**
     * When activated, a motor turns the hinge.
     */
    FLAG_ENABLE_MOTOR(1),
    /**
     * Represents the size of the [Flag] enum.
     */
    FLAG_MAX(2),
    ;

    public val id: Long
    init {
      this.id = id
    }

    public companion object {
      public fun from(`value`: Long): Flag = entries.single { it.id == `value` }
    }
  }

  public companion object

  internal object MethodBindings {
    public val setParamPtr: VoidPtr =
        TypeManager.getMethodBindPtr("HingeJoint3D", "set_param", 3082977519)

    public val getParamPtr: VoidPtr =
        TypeManager.getMethodBindPtr("HingeJoint3D", "get_param", 4066002676)

    public val setFlagPtr: VoidPtr =
        TypeManager.getMethodBindPtr("HingeJoint3D", "set_flag", 1083494620)

    public val getFlagPtr: VoidPtr =
        TypeManager.getMethodBindPtr("HingeJoint3D", "get_flag", 2841369610)
  }
}




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