godot.gen.godot.Semaphore.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantParser.BOOL
import godot.core.VariantParser.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Int
import kotlin.Suppress
import kotlin.Unit
import kotlin.jvm.JvmName
/**
* A synchronization semaphore that can be used to synchronize multiple [Thread]s. Initialized to
* zero on creation. For a binary version, see [Mutex].
* **Warning:** Semaphores must be used carefully to avoid deadlocks.
* **Warning:** To guarantee that the operating system is able to perform proper cleanup (no
* crashes, no deadlocks), these conditions must be met:
* - When a [Semaphore]'s reference count reaches zero and it is therefore destroyed, no threads
* must be waiting on it.
* - When a [Thread]'s reference count reaches zero and it is therefore destroyed, it must not be
* waiting on any semaphore.
*/
@GodotBaseType
public open class Semaphore : RefCounted() {
public override fun new(scriptIndex: Int): Unit {
callConstructor(ENGINECLASS_SEMAPHORE, scriptIndex)
}
/**
* Waits for the [Semaphore], if its value is zero, blocks until non-zero.
*/
@JvmName("semaphoreWait")
public final fun wait(): Unit {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.waitPtr, NIL)
}
/**
* Like [wait], but won't block, so if the value is zero, fails immediately and returns `false`.
* If non-zero, it returns `true` to report success.
*/
public final fun tryWait(): Boolean {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.tryWaitPtr, BOOL)
return (TransferContext.readReturnValue(BOOL) as Boolean)
}
/**
* Lowers the [Semaphore], allowing one more thread in.
*/
public final fun post(): Unit {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.postPtr, NIL)
}
public companion object
internal object MethodBindings {
public val waitPtr: VoidPtr = TypeManager.getMethodBindPtr("Semaphore", "wait", 3218959716)
public val tryWaitPtr: VoidPtr =
TypeManager.getMethodBindPtr("Semaphore", "try_wait", 2240911060)
public val postPtr: VoidPtr = TypeManager.getMethodBindPtr("Semaphore", "post", 3218959716)
}
}