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godot.gen.godot.VisualShaderNodeParticleMeshEmitter.kt Maven / Gradle / Ivy
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Contains godot api as kotlin classes and jvm cpp interaction code.
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// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantParser.BOOL
import godot.core.VariantParser.LONG
import godot.core.VariantParser.NIL
import godot.core.VariantParser.OBJECT
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Int
import kotlin.Long
import kotlin.Suppress
import kotlin.Unit
import kotlin.jvm.JvmName
/**
* [VisualShaderNodeParticleEmitter] that makes the particles emitted in a shape of the assigned
* [mesh]. It will emit from the mesh's surfaces, either all or only the specified one.
*/
@GodotBaseType
public open class VisualShaderNodeParticleMeshEmitter : VisualShaderNodeParticleEmitter() {
/**
* The [Mesh] that defines emission shape.
*/
public final inline var mesh: Mesh?
@JvmName("meshProperty")
get() = getMesh()
@JvmName("meshProperty")
set(`value`) {
setMesh(value)
}
/**
* If `true`, the particles will emit from all surfaces of the mesh.
*/
public final inline var useAllSurfaces: Boolean
@JvmName("useAllSurfacesProperty")
get() = isUseAllSurfaces()
@JvmName("useAllSurfacesProperty")
set(`value`) {
setUseAllSurfaces(value)
}
/**
* Index of the surface that emits particles. [useAllSurfaces] must be `false` for this to take
* effect.
*/
public final inline var surfaceIndex: Int
@JvmName("surfaceIndexProperty")
get() = getSurfaceIndex()
@JvmName("surfaceIndexProperty")
set(`value`) {
setSurfaceIndex(value)
}
public override fun new(scriptIndex: Int): Unit {
callConstructor(ENGINECLASS_VISUALSHADERNODEPARTICLEMESHEMITTER, scriptIndex)
}
public final fun setMesh(mesh: Mesh?): Unit {
TransferContext.writeArguments(OBJECT to mesh)
TransferContext.callMethod(rawPtr, MethodBindings.setMeshPtr, NIL)
}
public final fun getMesh(): Mesh? {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getMeshPtr, OBJECT)
return (TransferContext.readReturnValue(OBJECT) as Mesh?)
}
public final fun setUseAllSurfaces(enabled: Boolean): Unit {
TransferContext.writeArguments(BOOL to enabled)
TransferContext.callMethod(rawPtr, MethodBindings.setUseAllSurfacesPtr, NIL)
}
public final fun isUseAllSurfaces(): Boolean {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.isUseAllSurfacesPtr, BOOL)
return (TransferContext.readReturnValue(BOOL) as Boolean)
}
public final fun setSurfaceIndex(surfaceIndex: Int): Unit {
TransferContext.writeArguments(LONG to surfaceIndex.toLong())
TransferContext.callMethod(rawPtr, MethodBindings.setSurfaceIndexPtr, NIL)
}
public final fun getSurfaceIndex(): Int {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getSurfaceIndexPtr, LONG)
return (TransferContext.readReturnValue(LONG) as Long).toInt()
}
public companion object
internal object MethodBindings {
public val setMeshPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeParticleMeshEmitter", "set_mesh", 194775623)
public val getMeshPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeParticleMeshEmitter", "get_mesh", 1808005922)
public val setUseAllSurfacesPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeParticleMeshEmitter", "set_use_all_surfaces", 2586408642)
public val isUseAllSurfacesPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeParticleMeshEmitter", "is_use_all_surfaces", 36873697)
public val setSurfaceIndexPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeParticleMeshEmitter", "set_surface_index", 1286410249)
public val getSurfaceIndexPtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeParticleMeshEmitter", "get_surface_index", 3905245786)
}
}
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