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godot.gen.godot.AudioEffectStereoEnhance.kt Maven / Gradle / Ivy
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantType.DOUBLE
import godot.core.VariantType.NIL
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Double
import kotlin.Float
import kotlin.Int
import kotlin.Suppress
/**
* An audio effect that can be used to adjust the intensity of stereo panning.
*
* Tutorials:
* [$DOCS_URL/tutorials/audio/audio_buses.html]($DOCS_URL/tutorials/audio/audio_buses.html)
*
* An audio effect that can be used to adjust the intensity of stereo panning.
*/
@GodotBaseType
public open class AudioEffectStereoEnhance : AudioEffect() {
/**
* Values greater than 1.0 increase intensity of any panning on audio passing through this effect, whereas values less than 1.0 will decrease the panning intensity. A value of 0.0 will downmix audio to mono.
*/
public var panPullout: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getPanPulloutPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setPanPulloutPtr, NIL)
}
/**
*
*/
public var timePulloutMs: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getTimePulloutPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setTimePulloutPtr, NIL)
}
/**
*
*/
public var surround: Float
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getSurroundPtr, DOUBLE)
return (TransferContext.readReturnValue(DOUBLE, false) as Double).toFloat()
}
set(`value`) {
TransferContext.writeArguments(DOUBLE to value.toDouble())
TransferContext.callMethod(rawPtr, MethodBindings.setSurroundPtr, NIL)
}
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_AUDIOEFFECTSTEREOENHANCE, scriptIndex)
return true
}
public companion object
internal object MethodBindings {
public val setPanPulloutPtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioEffectStereoEnhance", "set_pan_pullout")
public val getPanPulloutPtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioEffectStereoEnhance", "get_pan_pullout")
public val setTimePulloutPtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioEffectStereoEnhance", "set_time_pullout")
public val getTimePulloutPtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioEffectStereoEnhance", "get_time_pullout")
public val setSurroundPtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioEffectStereoEnhance", "set_surround")
public val getSurroundPtr: VoidPtr =
TypeManager.getMethodBindPtr("AudioEffectStereoEnhance", "get_surround")
}
}
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