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godot.gen.godot.CollisionShape3D.kt Maven / Gradle / Ivy
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantType.BOOL
import godot.core.VariantType.NIL
import godot.core.VariantType.OBJECT
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Int
import kotlin.Suppress
import kotlin.Unit
/**
* A node that provides a [godot.Shape3D] to a [godot.CollisionObject3D] parent.
*
* Tutorials:
* [https://godotengine.org/asset-library/asset/678](https://godotengine.org/asset-library/asset/678)
*
* A node that provides a [godot.Shape3D] to a [godot.CollisionObject3D] parent and allows to edit it. This can give a detection shape to an [godot.Area3D] or turn a [godot.PhysicsBody3D] into a solid object.
*
* **Warning:** A non-uniformly scaled [godot.CollisionShape3D] will likely not behave as expected. Make sure to keep its scale the same on all axes and adjust its [shape] resource instead.
*/
@GodotBaseType
public open class CollisionShape3D : Node3D() {
/**
* The actual shape owned by this collision shape.
*/
public var shape: Shape3D?
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getShapePtr, OBJECT)
return (TransferContext.readReturnValue(OBJECT, true) as Shape3D?)
}
set(`value`) {
TransferContext.writeArguments(OBJECT to value)
TransferContext.callMethod(rawPtr, MethodBindings.setShapePtr, NIL)
}
/**
* A disabled collision shape has no effect in the world.
*/
public var disabled: Boolean
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.isDisabledPtr, BOOL)
return (TransferContext.readReturnValue(BOOL, false) as Boolean)
}
set(`value`) {
TransferContext.writeArguments(BOOL to value)
TransferContext.callMethod(rawPtr, MethodBindings.setDisabledPtr, NIL)
}
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_COLLISIONSHAPE3D, scriptIndex)
return true
}
/**
* *Obsoleted.* Use [godot.Resource.changed] instead.
*/
public fun resourceChanged(resource: Resource): Unit {
TransferContext.writeArguments(OBJECT to resource)
TransferContext.callMethod(rawPtr, MethodBindings.resourceChangedPtr, NIL)
}
/**
* Sets the collision shape's shape to the addition of all its convexed [godot.MeshInstance3D] siblings geometry.
*/
public fun makeConvexFromSiblings(): Unit {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.makeConvexFromSiblingsPtr, NIL)
}
public companion object
internal object MethodBindings {
public val resourceChangedPtr: VoidPtr =
TypeManager.getMethodBindPtr("CollisionShape3D", "resource_changed")
public val setShapePtr: VoidPtr = TypeManager.getMethodBindPtr("CollisionShape3D", "set_shape")
public val getShapePtr: VoidPtr = TypeManager.getMethodBindPtr("CollisionShape3D", "get_shape")
public val setDisabledPtr: VoidPtr =
TypeManager.getMethodBindPtr("CollisionShape3D", "set_disabled")
public val isDisabledPtr: VoidPtr =
TypeManager.getMethodBindPtr("CollisionShape3D", "is_disabled")
public val makeConvexFromSiblingsPtr: VoidPtr =
TypeManager.getMethodBindPtr("CollisionShape3D", "make_convex_from_siblings")
}
}
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