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godot.gen.godot.VisualShaderNodeResizableBase.kt Maven / Gradle / Ivy
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.CoreTypeHelper
import godot.`annotation`.CoreTypeLocalCopy
import godot.`annotation`.GodotBaseType
import godot.core.TypeManager
import godot.core.VariantType.NIL
import godot.core.VariantType.VECTOR2
import godot.core.Vector2
import godot.core.memory.TransferContext
import godot.util.VoidPtr
import kotlin.Boolean
import kotlin.Int
import kotlin.Suppress
import kotlin.Unit
/**
* Base class for resizable nodes in a visual shader graph.
*
* Resizable nodes have a handle that allows the user to adjust their size as needed.
*/
@GodotBaseType
public open class VisualShaderNodeResizableBase internal constructor() : VisualShaderNode() {
/**
* The size of the node in the visual shader graph.
*/
@CoreTypeLocalCopy
public var size: Vector2
get() {
TransferContext.writeArguments()
TransferContext.callMethod(rawPtr, MethodBindings.getSizePtr, VECTOR2)
return (TransferContext.readReturnValue(VECTOR2, false) as Vector2)
}
set(`value`) {
TransferContext.writeArguments(VECTOR2 to value)
TransferContext.callMethod(rawPtr, MethodBindings.setSizePtr, NIL)
}
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_VISUALSHADERNODERESIZABLEBASE, scriptIndex)
return true
}
/**
* The size of the node in the visual shader graph.
*
* This is a helper function to make dealing with local copies easier.
*
* For more information, see our
* [documentation](https://godot-kotl.in/en/stable/user-guide/api-differences/#core-types).
*
* Allow to directly modify the local copy of the property and assign it back to the Object.
*
* Prefer that over writing:
* ``````
* val myCoreType = visualshadernoderesizablebase.size
* //Your changes
* visualshadernoderesizablebase.size = myCoreType
* ``````
*/
@CoreTypeHelper
public open fun sizeMutate(block: Vector2.() -> Unit): Vector2 = size.apply{
block(this)
size = this
}
public companion object
internal object MethodBindings {
public val setSizePtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeResizableBase", "set_size")
public val getSizePtr: VoidPtr =
TypeManager.getMethodBindPtr("VisualShaderNodeResizableBase", "get_size")
}
}
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