
godot.gen.godot.MarginContainer.kt Maven / Gradle / Ivy
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import kotlin.Boolean
import kotlin.Int
import kotlin.Suppress
/**
* A container that keeps a margin around its child controls.
*
* Tutorials:
* [$DOCS_URL/tutorials/ui/gui_containers.html]($DOCS_URL/tutorials/ui/gui_containers.html)
*
* [godot.MarginContainer] adds an adjustable margin on each side of its child controls. The margins are added around all children, not around each individual one. To control the [godot.MarginContainer]'s margins, use the `margin_*` theme properties listed below.
*
* **Note:** The margin sizes are theme overrides, not normal properties. This is an example of how to change them in code:
*
* [codeblocks]
*
* [gdscript]
*
* # This code sample assumes the current script is extending MarginContainer.
*
* var margin_value = 100
*
* add_theme_constant_override("margin_top", margin_value)
*
* add_theme_constant_override("margin_left", margin_value)
*
* add_theme_constant_override("margin_bottom", margin_value)
*
* add_theme_constant_override("margin_right", margin_value)
*
* [/gdscript]
*
* [csharp]
*
* // This code sample assumes the current script is extending MarginContainer.
*
* int marginValue = 100;
*
* AddThemeConstantOverride("margin_top", marginValue);
*
* AddThemeConstantOverride("margin_left", marginValue);
*
* AddThemeConstantOverride("margin_bottom", marginValue);
*
* AddThemeConstantOverride("margin_right", marginValue);
*
* [/csharp]
*
* [/codeblocks]
*/
@GodotBaseType
public open class MarginContainer : Container() {
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_MARGINCONTAINER, scriptIndex)
return true
}
public companion object
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy