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godot.gen.godot.VSplitContainer.kt Maven / Gradle / Ivy
// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
"UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
"RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
"RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")
package godot
import godot.`annotation`.GodotBaseType
import kotlin.Boolean
import kotlin.Int
import kotlin.Suppress
/**
* A container that splits two child controls vertically and provides a grabber for adjusting the split ratio.
*
* Tutorials:
* [$DOCS_URL/tutorials/ui/gui_containers.html]($DOCS_URL/tutorials/ui/gui_containers.html)
*
* A container that accepts only two child controls, then arranges them vertically and creates a divisor between them. The divisor can be dragged around to change the size relation between the child controls.
*/
@GodotBaseType
public open class VSplitContainer : SplitContainer() {
public override fun new(scriptIndex: Int): Boolean {
callConstructor(ENGINECLASS_VSPLITCONTAINER, scriptIndex)
return true
}
public companion object
}
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