elemental.html.AudioContext Maven / Gradle / Ivy
/*
* Copyright 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package elemental.html;
import elemental.events.EventListener;
import elemental.events.EventTarget;
import elemental.events.*;
import elemental.util.*;
import elemental.dom.*;
import elemental.html.*;
import elemental.css.*;
import elemental.stylesheets.*;
import java.util.Date;
/**
*
*/
public interface AudioContext extends EventTarget {
int getActiveSourceCount();
float getCurrentTime();
AudioDestinationNode getDestination();
AudioListener getListener();
EventListener getOncomplete();
void setOncomplete(EventListener arg);
float getSampleRate();
RealtimeAnalyserNode createAnalyser();
BiquadFilterNode createBiquadFilter();
AudioBuffer createBuffer(int numberOfChannels, int numberOfFrames, float sampleRate);
AudioBuffer createBuffer(ArrayBuffer buffer, boolean mixToMono);
AudioBufferSourceNode createBufferSource();
AudioChannelMerger createChannelMerger();
AudioChannelMerger createChannelMerger(int numberOfInputs);
AudioChannelSplitter createChannelSplitter();
AudioChannelSplitter createChannelSplitter(int numberOfOutputs);
ConvolverNode createConvolver();
DelayNode createDelayNode();
DelayNode createDelayNode(double maxDelayTime);
DynamicsCompressorNode createDynamicsCompressor();
AudioGainNode createGainNode();
JavaScriptAudioNode createJavaScriptNode(int bufferSize);
JavaScriptAudioNode createJavaScriptNode(int bufferSize, int numberOfInputChannels);
JavaScriptAudioNode createJavaScriptNode(int bufferSize, int numberOfInputChannels, int numberOfOutputChannels);
MediaElementAudioSourceNode createMediaElementSource(MediaElement mediaElement);
Oscillator createOscillator();
AudioPannerNode createPanner();
WaveShaperNode createWaveShaper();
WaveTable createWaveTable(Float32Array real, Float32Array imag);
void decodeAudioData(ArrayBuffer audioData, AudioBufferCallback successCallback);
void decodeAudioData(ArrayBuffer audioData, AudioBufferCallback successCallback, AudioBufferCallback errorCallback);
void startRendering();
}
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