com.google.gwt.canvas.dom.client.CanvasPixelArray Maven / Gradle / Ivy
/*
* Copyright 2010 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.google.gwt.canvas.dom.client;
import com.google.gwt.core.client.JavaScriptObject;
/**
* Array-like object holding the actual image data for an ImageData object. For
* each pixel, this object contains a red, green, blue and alpha value between 0
* and 255 (in this order). Note that we use ints here to represent the data to
* avoid complexities stemming from bytes being signed in Java.
*
* @see HTML Canvas
* 2D CanvasPixelArray
*/
public class CanvasPixelArray extends JavaScriptObject {
protected CanvasPixelArray() {
}
/**
* Returns the data value at index i.
*
* @param i the data index
* @return the data value
*/
public final native int get(int i) /*-{
return this[i] || 0;
}-*/;
/**
* Returns the length of the array.
*
* @return the array length
*/
public final native int getLength() /*-{
return this.length;
}-*/;
/**
* Sets the data value at position i to the given value.
*
* Most browsers will clamp this value to the range 0...255, but that is not
* enforced in this implementation.
*
* @param i index to set.
* @param value value to set (use values from 0 to 255)
*/
public final native void set(int i, int value) /*-{
// FF3.0 doesn't clamp the range. We don't manually clamp it to maximize
// performance.
this[i] = value;
}-*/;
}