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Vaadin is a web application framework for Rich Internet Applications (RIA).
Vaadin enables easy development and maintenance of fast and
secure rich web
applications with a stunning look and feel and a wide browser support.
It features a server-side architecture with the majority of the logic
running
on the server. Ajax technology is used at the browser-side to ensure a
rich
and interactive user experience.
/*
* Copyright 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package elemental.js.html;
import elemental.html.AudioNode;
import elemental.html.AudioPannerNode;
import elemental.html.AudioGain;
import com.google.gwt.core.client.GWT;
import com.google.gwt.core.client.JavaScriptObject;
import elemental.events.*;
import elemental.util.*;
import elemental.dom.*;
import elemental.html.*;
import elemental.css.*;
import elemental.js.stylesheets.*;
import elemental.js.events.*;
import elemental.js.util.*;
import elemental.js.dom.*;
import elemental.js.html.*;
import elemental.js.css.*;
import elemental.js.stylesheets.*;
import java.util.Date;
public class JsAudioPannerNode extends JsAudioNode implements AudioPannerNode {
protected JsAudioPannerNode() {}
public final native JsAudioGain getConeGain() /*-{
return this.coneGain;
}-*/;
public final native float getConeInnerAngle() /*-{
return this.coneInnerAngle;
}-*/;
public final native void setConeInnerAngle(float param_coneInnerAngle) /*-{
this.coneInnerAngle = param_coneInnerAngle;
}-*/;
public final native float getConeOuterAngle() /*-{
return this.coneOuterAngle;
}-*/;
public final native void setConeOuterAngle(float param_coneOuterAngle) /*-{
this.coneOuterAngle = param_coneOuterAngle;
}-*/;
public final native float getConeOuterGain() /*-{
return this.coneOuterGain;
}-*/;
public final native void setConeOuterGain(float param_coneOuterGain) /*-{
this.coneOuterGain = param_coneOuterGain;
}-*/;
public final native JsAudioGain getDistanceGain() /*-{
return this.distanceGain;
}-*/;
public final native int getDistanceModel() /*-{
return this.distanceModel;
}-*/;
public final native void setDistanceModel(int param_distanceModel) /*-{
this.distanceModel = param_distanceModel;
}-*/;
public final native float getMaxDistance() /*-{
return this.maxDistance;
}-*/;
public final native void setMaxDistance(float param_maxDistance) /*-{
this.maxDistance = param_maxDistance;
}-*/;
public final native int getPanningModel() /*-{
return this.panningModel;
}-*/;
public final native void setPanningModel(int param_panningModel) /*-{
this.panningModel = param_panningModel;
}-*/;
public final native float getRefDistance() /*-{
return this.refDistance;
}-*/;
public final native void setRefDistance(float param_refDistance) /*-{
this.refDistance = param_refDistance;
}-*/;
public final native float getRolloffFactor() /*-{
return this.rolloffFactor;
}-*/;
public final native void setRolloffFactor(float param_rolloffFactor) /*-{
this.rolloffFactor = param_rolloffFactor;
}-*/;
public final native void setOrientation(float x, float y, float z) /*-{
this.setOrientation(x, y, z);
}-*/;
public final native void setPosition(float x, float y, float z) /*-{
this.setPosition(x, y, z);
}-*/;
public final native void setVelocity(float x, float y, float z) /*-{
this.setVelocity(x, y, z);
}-*/;
}