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Minecraft: Bedrock Edition Netcode
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/*
* Copyright (c) 2021-2022, Valaphee.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.valaphee.netcode.mcbe.chat
/**
* @author Kevin Ludwig
*/
object Emoticon {
const val XboxFaceButtonDown = 0xE000.toChar()
const val XboxFaceButtonRight = 0xE001.toChar()
const val XboxFaceButtonLeft = 0xE002.toChar()
const val XboxFaceButtonUp = 0xE003.toChar()
const val XboxBumperLeft = 0xE004.toChar()
const val XboxBumperRight = 0xE005.toChar()
const val XboxTriggerLeft = 0xE006.toChar()
const val XboxTriggerRight = 0xE007.toChar()
const val XboxSelect = 0xE008.toChar()
const val XboxStart = 0xE009.toChar()
const val XboxStickLeft = 0xE00A.toChar()
const val XboxStickRight = 0xE00B.toChar()
const val XboxDpadUp = 0xE00C.toChar()
const val XboxDpadLeft = 0xE00D.toChar()
const val XboxDpadDown = 0xE00E.toChar()
const val XboxDpadRight = 0xE00F.toChar()
const val TipFaceButtonDown = 0xE010.toChar()
const val TipFaceButtonRight = 0xE011.toChar()
const val TipFaceButtonLeft = 0xE012.toChar()
const val TipFaceButtonUp = 0xE013.toChar()
const val Ps4FaceButtonDown = 0xE020.toChar()
const val Ps4FaceButtonRight = 0xE021.toChar()
const val Ps4FaceButtonLeft = 0xE022.toChar()
const val Ps4FaceButtonUp = 0xE023.toChar()
const val Ps4BumperLeft = 0xE024.toChar()
const val Ps4BumperRight = 0xE025.toChar()
const val Ps4TriggerLeft = 0xE026.toChar()
const val Ps4TriggerRight = 0xE027.toChar()
const val Ps4Select = 0xE028.toChar()
const val Ps4Start = 0xE029.toChar()
const val Ps4StickLeft = 0xE02A.toChar()
const val Ps4StickRight = 0xE02B.toChar()
const val Ps4DpadUp = 0xE02C.toChar()
const val Ps4DpadLeft = 0xE02D.toChar()
const val Ps4DpadDown = 0xE02E.toChar()
const val Ps4DpadRight = 0xE02F.toChar()
const val SwitchFaceButtonDown = 0xE040.toChar()
const val SwitchFaceButtonRight = 0xE041.toChar()
const val SwitchFaceButtonLeft = 0xE042.toChar()
const val SwitchFaceButtonUp = 0xE043.toChar()
const val SwitchBumperLeft = 0xE044.toChar()
const val SwitchBumperRight = 0xE045.toChar()
const val SwitchTriggerLeft = 0xE046.toChar()
const val SwitchTriggerRight = 0xE047.toChar()
const val SwitchSelect = 0xE048.toChar()
const val SwitchStart = 0xE049.toChar()
const val SwitchStickLeft = 0xE04A.toChar()
const val SwitchStickRight = 0xE04B.toChar()
const val SwitchDpadUp = 0xE04C.toChar()
const val SwitchDpadLeft = 0xE04D.toChar()
const val SwitchDpadDown = 0xE04E.toChar()
const val SwitchDpadRight = 0xE04F.toChar()
const val MouseLeftButton = 0xE060.toChar()
const val MouseRightButton = 0xE061.toChar()
const val MouseMiddleButton = 0xE062.toChar()
const val MouseButton = 0xE063.toChar()
const val TipTouchForward = 0xE065.toChar()
const val TipTouchLeft = 0xE066.toChar()
const val TipTouchBack = 0xE067.toChar()
const val TipTouchRight = 0xE068.toChar()
const val TipTouchJump = 0xE069.toChar()
const val TipTouchSneak = 0xE06A.toChar()
const val TipTouchInventory = 0xE06B.toChar()
const val TipTouchFlyUp = 0xE06C.toChar()
const val TipTouchFlyDown = 0xE06D.toChar()
const val TipTouchLeftTrigger = 0xE06E.toChar()
const val TipTouchRightTrigger = 0xE06F.toChar()
const val TipLightMouseLeftButton = 0xE070.toChar()
const val TipLightMouseRightButton = 0xE071.toChar()
const val TipLightMouseMiddleButton = 0xE072.toChar()
const val TipLightMouseButton = 0xE073.toChar()
const val TipLeftStick = 0xE075.toChar()
const val TipRightStick = 0xE076.toChar()
const val TouchForward = 0xE080.toChar()
const val TouchLeft = 0xE081.toChar()
const val TouchBack = 0xE082.toChar()
const val TouchRight = 0xE083.toChar()
const val TouchJump = 0xE084.toChar()
const val TouchSneak = 0xE085.toChar()
const val TouchFlyUp = 0xE086.toChar()
const val TouchFlyDown = 0xE087.toChar()
const val CraftableToggleOn = 0xE0A0.toChar()
const val CraftableToggleOff = 0xE0A1.toChar()
const val WindowsMrLeftGrab = 0xE0C0.toChar()
const val WindowsMrRightGrab = 0xE0C1.toChar()
const val WindowsMrMenu = 0xE0C2.toChar()
const val WindowsMrLeftStick = 0xE0C3.toChar()
const val WindowsMrRightStick = 0xE0C4.toChar()
const val WindowsMrLeftTouchpad = 0xE0C5.toChar()
const val WindowsMrLeftTouchpadHorizontal = 0xE0C6.toChar()
const val WindowsMrLeftTouchpadVertical = 0xE0C7.toChar()
const val WindowsMrRightTouchpad = 0xE0C8.toChar()
const val WindowsMrRightTouchpadHorizontal = 0xE0C9.toChar()
const val WindowsMrRightTouchpadVertical = 0xE0Ca.toChar()
const val WindowsMrLeftTrigger = 0xE0CB.toChar()
const val WindowsMrRightTrigger = 0xE0CC.toChar()
const val WindowsMrWindows = 0xE0CD.toChar()
const val Rift0 = 0xE0E0.toChar()
const val RiftA = 0xE0E1.toChar()
const val RiftB = 0xE0E2.toChar()
const val RiftLeftGrab = 0xE0E3.toChar()
const val RiftRightGrab = 0xE0E4.toChar()
const val RiftLeftStick = 0xE0E5.toChar()
const val RiftRightStick = 0xE0E6.toChar()
const val RiftLeftTrigger = 0xE0E7.toChar()
const val RiftRightTrigger = 0xE0E8.toChar()
const val RiftX = 0xE0E9.toChar()
const val RiftY = 0xE0EA.toChar()
const val Shank = 0xE100.toChar()
const val Armor = 0xE101.toChar()
const val Minecoin = 0xE102.toChar()
const val Token = 0xE102.toChar()
const val CodeBuilderButton = 0xE103.toChar()
const val ImmersiveReaderButton = 0xE104.toChar()
const val Nbsp = 0xE0FF.toChar()
}
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