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Minecraft: Bedrock Edition Netcode
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/*
* Copyright (c) 2021-2022, Valaphee.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.valaphee.netcode.mcbe.command
import com.valaphee.netcode.mcbe.network.PacketBuffer
/**
* @author Kevin Ludwig
*/
data class EnumerationConstraint(
val value: String,
val enumeration: Enumeration,
val constraints: Set
) {
enum class Constraint {
CheatsEnabled, OperatorPermissions, HostPermissions, Unknown3
}
}
fun PacketBuffer.readEnumerationConstraint(values: List, enumerations: List) = EnumerationConstraint(values[buffer.readIntLE()], enumerations[buffer.readIntLE()], mutableSetOf().apply { repeat(readVarUInt()) { add(EnumerationConstraint.Constraint.values()[buffer.readByte().toInt()]) } })
fun PacketBuffer.writeEnumerationConstraint(value: EnumerationConstraint, values: Collection, enumerations: Collection) {
writeIntLE(values.indexOf(value.value))
writeIntLE(enumerations.indexOf(value.enumeration))
writeVarUInt(value.constraints.size)
value.constraints.forEach { buffer.writeByte(it.ordinal) }
}
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