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Minecraft: Bedrock Edition Netcode
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/*
* Copyright (c) 2021-2022, Valaphee.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.valaphee.netcode.mcbe.network.packet
import com.valaphee.foundry.math.Float3
import com.valaphee.foundry.math.Int3
import com.valaphee.netcode.mcbe.network.Packet
import com.valaphee.netcode.mcbe.network.PacketBuffer
import com.valaphee.netcode.mcbe.network.PacketHandler
import com.valaphee.netcode.mcbe.network.PacketReader
import com.valaphee.netcode.mcbe.world.block.BlockState
import com.valaphee.netcode.mcbe.world.inventory.WindowId
import com.valaphee.netcode.mcbe.world.item.ItemStack
import com.valaphee.netcode.mcbe.world.item.readItemStack
import com.valaphee.netcode.mcbe.world.item.readItemStackPre431
import com.valaphee.netcode.mcbe.world.item.writeItemStack
import com.valaphee.netcode.mcbe.world.item.writeItemStackPre431
import com.valaphee.netcode.util.safeList
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
/**
* @author Kevin Ludwig
*/
class InventoryTransactionPacket(
val legacyRequestId: Int,
val legacySlots: List?,
val type: Type,
val usingNetIds: Boolean,
val actions: List,
val actionId: Int,
val runtimeEntityId: Long,
val blockPosition: Int3?,
val blockFace: Int,
val hotbarSlot: Int,
val itemStackInHand: ItemStack?,
val fromPosition: Float3?,
val clickPosition: Float3?,
val headPosition: Float3?,
val blockState: BlockState?
) : Packet() {
data class LegacySlot(
val windowId: Int,
val slotIds: ByteArray
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (javaClass != other?.javaClass) return false
other as LegacySlot
if (windowId != other.windowId) return false
if (!slotIds.contentEquals(other.slotIds)) return false
return true
}
override fun hashCode(): Int {
var result = windowId
result = 31 * result + slotIds.contentHashCode()
return result
}
}
enum class Type {
Normal, Mismatch, ItemUse, ItemUseOnEntity, ItemRelease
}
data class Action(
val source: Source,
val slotId: Int,
val fromItemStack: ItemStack?,
val toItemStack: ItemStack?,
val netId: Int?
)
data class Source(
val type: Type,
val windowId: Int,
val action: Action
) {
enum class Type(
val id: Int
) {
None(-1),
Inventory(0),
Global(1),
World(2),
Creative(3),
UntrackedInteractionUi(100),
NonImplemented(99999);
companion object {
fun byId(id: Int): Type = byId[id]
private val byId = Int2ObjectOpenHashMap(values().size).apply { values().forEach { this[it.id] = it } }
}
}
enum class Action {
DropItem, PickupItem, None
}
}
companion object ActionId {
const val ItemUseBlock = 0
const val ItemUseAir = 1
const val ItemUseDestroy = 2
const val ItemUseOnEntityInteract = 0
const val ItemUseOnEntityAttack = 1
const val ItemReleaseRelease = 0
const val ItemReleaseConsume = 1
}
override val id get() = 0x1E
override fun write(buffer: PacketBuffer, version: Int) {
if (version >= 407) {
buffer.writeVarInt(legacyRequestId)
if (legacyRequestId < -1 && (legacyRequestId and 1) == 0) {
legacySlots!!.let {
buffer.writeVarUInt(it.size)
it.forEach {
buffer.writeByte(it.windowId)
buffer.writeByteArray(it.slotIds)
}
}
}
}
buffer.writeVarUInt(type.ordinal)
if (version in 407 until 431) buffer.writeBoolean(usingNetIds)
buffer.writeVarUInt(actions.size)
actions.forEach { if (version >= 431) buffer.writeAction(it) else if (usingNetIds && version >= 407) buffer.writeActionPre431(it) else buffer.writeActionPre407(it) }
when (type) {
Type.Normal, Type.Mismatch -> Unit
Type.ItemUse -> {
buffer.writeVarUInt(actionId)
buffer.writeInt3UnsignedY(blockPosition!!)
buffer.writeVarInt(blockFace)
buffer.writeVarInt(hotbarSlot)
if (version >= 431) buffer.writeItemStack(itemStackInHand) else buffer.writeItemStackPre431(itemStackInHand)
buffer.writeFloat3(fromPosition!!)
buffer.writeFloat3(clickPosition!!)
buffer.writeVarUInt(buffer.registries.blockStates.getId(blockState!!))
}
Type.ItemUseOnEntity -> {
buffer.writeVarULong(runtimeEntityId)
buffer.writeVarUInt(actionId)
buffer.writeVarInt(hotbarSlot)
if (version >= 431) buffer.writeItemStack(itemStackInHand) else buffer.writeItemStackPre431(itemStackInHand)
buffer.writeFloat3(fromPosition!!)
buffer.writeFloat3(clickPosition!!)
}
Type.ItemRelease -> {
buffer.writeVarUInt(actionId)
buffer.writeVarInt(hotbarSlot)
if (version >= 431) buffer.writeItemStack(itemStackInHand) else buffer.writeItemStackPre431(itemStackInHand)
buffer.writeFloat3(headPosition!!)
}
}
}
override fun handle(handler: PacketHandler) = handler.inventoryTransaction(this)
override fun toString() = "InventoryTransactionPacket(legacyRequestId=$legacyRequestId, legacySlots=$legacySlots, type=$type, usingNetIds=$usingNetIds, actions=$actions, actionId=$actionId, runtimeEntityId=$runtimeEntityId, blockPosition=$blockPosition, blockFace=$blockFace, hotbarSlot=$hotbarSlot, stackInHand=$itemStackInHand, fromPosition=$fromPosition, clickPosition=$clickPosition, headPosition=$headPosition, blockState=$blockState)"
}
/**
* @author Kevin Ludwig
*/
object InventoryTransactionPacketReader : PacketReader {
override fun read(buffer: PacketBuffer, version: Int): InventoryTransactionPacket {
val legacyRequestId: Int
val legacySlots: List?
if (version >= 407) {
legacyRequestId = buffer.readVarInt()
legacySlots = if (legacyRequestId < -1 && (legacyRequestId and 1) == 0) safeList(buffer.readVarUInt()) { InventoryTransactionPacket.LegacySlot(buffer.readByte().toInt(), buffer.readByteArray()) } else null
} else {
legacyRequestId = 0
legacySlots = null
}
val type = InventoryTransactionPacket.Type.values()[buffer.readVarUInt()]
val usingNetIds = if (version in 407 until 431) buffer.readBoolean() else false
val actions = safeList(buffer.readVarUInt()) { if (version >= 431) buffer.readAction() else if (usingNetIds) buffer.readActionPre431() else buffer.readActionPre407() }
val actionId: Int
val runtimeEntityId: Long
val position: Int3?
val blockFace: Int
val hotbarSlot: Int
val itemStackInHand: ItemStack?
val fromPosition: Float3?
val clickPosition: Float3?
val headPosition: Float3?
val blockState: BlockState?
when (type) {
InventoryTransactionPacket.Type.ItemUse -> {
actionId = buffer.readVarUInt()
runtimeEntityId = 0
position = buffer.readInt3UnsignedY()
blockFace = buffer.readVarInt()
hotbarSlot = buffer.readVarInt()
itemStackInHand = if (version >= 431) buffer.readItemStack() else buffer.readItemStackPre431()
fromPosition = buffer.readFloat3()
clickPosition = buffer.readFloat3()
headPosition = null
blockState = checkNotNull(buffer.registries.blockStates[buffer.readVarUInt()])
}
InventoryTransactionPacket.Type.ItemUseOnEntity -> {
runtimeEntityId = buffer.readVarULong()
actionId = buffer.readVarUInt()
position = null
blockFace = 0
hotbarSlot = buffer.readVarInt()
itemStackInHand = if (version >= 431) buffer.readItemStack() else buffer.readItemStackPre431()
fromPosition = buffer.readFloat3()
clickPosition = buffer.readFloat3()
headPosition = null
blockState = null
}
InventoryTransactionPacket.Type.ItemRelease -> {
actionId = buffer.readVarUInt()
runtimeEntityId = 0
position = null
blockFace = 0
hotbarSlot = buffer.readVarInt()
itemStackInHand = if (version >= 431) buffer.readItemStack() else buffer.readItemStackPre431()
fromPosition = null
clickPosition = null
headPosition = buffer.readFloat3()
blockState = null
}
else -> {
actionId = 0
runtimeEntityId = 0
position = null
blockFace = 0
hotbarSlot = 0
itemStackInHand = null
fromPosition = null
clickPosition = null
headPosition = null
blockState = null
}
}
return InventoryTransactionPacket(legacyRequestId, legacySlots, type, usingNetIds, actions, actionId, runtimeEntityId, position, blockFace, hotbarSlot, itemStackInHand, fromPosition, clickPosition, headPosition, blockState)
}
}
fun PacketBuffer.readActionPre407() = InventoryTransactionPacket.Action(readSource(), readVarUInt(), readItemStackPre431(), readItemStackPre431(), null)
fun PacketBuffer.readActionPre431() = InventoryTransactionPacket.Action(readSource(), readVarUInt(), readItemStackPre431(), readItemStackPre431(), readVarInt())
fun PacketBuffer.readAction() = InventoryTransactionPacket.Action(readSource(), readVarUInt(), readItemStack(), readItemStack(), null)
fun PacketBuffer.writeActionPre407(value: InventoryTransactionPacket.Action) {
writeSource(value.source)
writeVarUInt(value.slotId)
writeItemStackPre431(value.fromItemStack)
writeItemStackPre431(value.toItemStack)
}
fun PacketBuffer.writeActionPre431(value: InventoryTransactionPacket.Action) {
writeSource(value.source)
writeVarUInt(value.slotId)
writeItemStackPre431(value.fromItemStack)
writeItemStackPre431(value.toItemStack)
writeVarInt(value.netId!!)
}
fun PacketBuffer.writeAction(value: InventoryTransactionPacket.Action) {
writeSource(value.source)
writeVarUInt(value.slotId)
writeItemStack(value.fromItemStack)
writeItemStack(value.toItemStack)
}
fun PacketBuffer.readSource() = when (val type = InventoryTransactionPacket.Source.Type.byId(readVarUInt())) {
InventoryTransactionPacket.Source.Type.None, InventoryTransactionPacket.Source.Type.Global, InventoryTransactionPacket.Source.Type.Creative -> InventoryTransactionPacket.Source(type, WindowId.None, InventoryTransactionPacket.Source.Action.None)
InventoryTransactionPacket.Source.Type.Inventory, InventoryTransactionPacket.Source.Type.UntrackedInteractionUi, InventoryTransactionPacket.Source.Type.NonImplemented -> InventoryTransactionPacket.Source(type, readVarInt(), InventoryTransactionPacket.Source.Action.None)
InventoryTransactionPacket.Source.Type.World -> InventoryTransactionPacket.Source(InventoryTransactionPacket.Source.Type.World, WindowId.None, InventoryTransactionPacket.Source.Action.values()[readVarUInt()])
}
fun PacketBuffer.writeSource(value: InventoryTransactionPacket.Source) {
writeVarUInt(value.type.id)
when (value.type) {
InventoryTransactionPacket.Source.Type.None, InventoryTransactionPacket.Source.Type.Global, InventoryTransactionPacket.Source.Type.Creative -> Unit
InventoryTransactionPacket.Source.Type.Inventory, InventoryTransactionPacket.Source.Type.UntrackedInteractionUi, InventoryTransactionPacket.Source.Type.NonImplemented -> writeVarInt(value.windowId)
InventoryTransactionPacket.Source.Type.World -> writeVarUInt(value.action.ordinal)
}
}
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